The music, when set by a [wiki=Classes:MusicChanger]MusicChanger[/wiki], does not reset the music for a map when a new game is started, so it stays forever set to whatever track was played last.
This wad can reproduce the problem. MAP05 and MAP07 have music cues at different points.
MusicChanger does not reset music properly
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Re: MusicChanger does not reset music properly
How does it behave in Risen3D?
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: MusicChanger does not reset music properly
Aside from the music changer not working anymore due to another bug, I cannot reproduce this.
Starting the level, then triggering the music changer, then restarting the level properly restarts the original music - as it should.
Starting the level, then triggering the music changer, then restarting the level properly restarts the original music - as it should.