This is 5.0 test version of my E1M1 of UAC Branch Megawad! I really need your feedback and opinions. The usual story: our hero disentangle next misstep of UAC and eliminate new horde of Hell. E1M2 and M3 in process!
IWAD: DOOM2.WAD
MOD: Gameplay for Brutal Doom mod v20(b) only
ENGINE: GZDoom and ZDoom, compatibility with Zandronum 3.0 is coming soon with v5.1 (texture errors now!)
RENDERER: OpenGL (very reccomended!) and Software
DM POINTS: ADDED!
COOP POINTS: Yes
P.S.: Please, reply without slang, because I'm badly speak English and using Google Translate
Changelog:
— Added DEATHMATCH POINTS
— New logo and title picture
— TOTAL REDESIGN of more places
— Bad textures are replaced
— Cool lights in ambush room
— New main entrance
— New monitors in control room
— New communications
— Added brightmaps
— Added breakable alarms
— Added new music
— Added jammed polyobject doors
— Added more new sectors
— Some rebalance
— More hotfixes
DOWNLOAD AND RATE: http://www.moddb.com/mods/brutal-doom/a ... -uacbranch
If you're interested, start track it on MODDB









