*DEVELOPMENT TERMINATED*
no further updates or changes will be logged on this project from now on. - Latchford
the original wad was created by chaoscentral.
other credits include enjay for his splash3.wad, nash for the gorepack, and eriance for the sprites I've butchered...
grab it here: https://www.mediafire.com/?4sdy2elh71ujkx7
It works by simply lashing doom3_guns.wad onto my osjc_zoom.pk3 (from this mod: http://forum.zdoom.org/viewtopic.php?f= ... ic#p667382 )and a few fixes, the doom2.5 ssg from realm667's armoury, splashes and nashgore sprinkled in for good measure and pow! elements of the past and future combining to make something not quite as good as either...
Installation instructions:
Spoiler:now, lets get this out there right away: this is just a trifle of a modification and not to be taken too seriously. as stated above its just a mix up of two mods which turned out quite good and as such got a release. due to its cut and shut nature you may find things that don't quite work or are obsolete in the osjc_zdoom.pk3 . this is because it's simply knicked straight out of another of my mods without changing.
this is =/- it in its finished form and I'm not likely to be doing much more to it. so don't expect much more...
I have however recently updated the above to include a patched-to-work version of osjc_monstas8.pk3 for more flavour and sorted out the error with the ammo not spawning...
motivation for this this all came after finally getting to play fanaticalcowhead's dsdoom3.wad the other day and feeling the weapons lacked something. then i decided to give a go of altering them. it did NOT go well
in fact if someone wants to use this to attempt that and succeeds I'd love to see that! LOL but I failed miserably and ran away screaming.
but I still wanted some doom3 themed zdoom action.
As such I then decided to make this instead and I've found it works quite well to homage if not entirely replicate doom3 gameplay (not that I'd know what that's like anyhow as I've only ever played five minutes of doom3 on a friends machine quite some time ago) .
anyway: I've found the weapons feel right at home in back to saturn X - get out of my staions , as shown by this prev pic: this mod is designed to work with generic doom wads (doom/doomII,tnt,plutonia) and as such have texture replacements that wont work with btsx very nicely. but for those that own btsx and want to play this in there simply use this file: https://www.mediafire.com/?cbm1wapjm75j79s instead of osjc_zdoom.pk3 thusly on your cmdline:
-file btsx_e1.wad -file nashgore.wad -file splash3.wad -file osjc_zdoom_sat.pk3 -file doom3_guns.wad -file doom3_fix.pk3 -file osjc_monstas_d3.pk3
it should work with both episode one and two of btsx and also bear in mind that osjc_zdoom_sat.pk3 can be used in my aforementioned generic mod...
oh and yes I'm well aware that btsx fucks up the palletted weapon sprites but meh, I don't care so why should you?