lunaticpandora wrote:An absolutely astonishing mod, very unique compared to most others. Played Doom II with it and completed it, very addicting. I wish there can be more mods with the tier that this one has. I really enjoyed the weapons and the sounds the most and I can't wait for more updates. Thank you so much for the work that you put into this, Hexereticdoom!
Hello, glad you like it, keep enjoying and having fun!
And talking about updates, I've released another one some minutes ago. Version 4.5b to be precise, this small update brings some new things and also some corrections respect from last released version, so it's time to detail most new features in the usual changelog list:
- As announced a few days ago, the old
Hyper Potion and
Tranquilizer Potion items have been replaced/upgraded into new powerup special items: the
Draining Potion (with this you'll be able to steal HP from most enemies for a few seconds) and the
Regeneration Potion (picking up one will refill some of your lost health points while its effects last). This way, both special items will help you to recover some HP in difficult situations, however they won't exceed the maximum normal HP level like other health powerups (Berserk, Soulspheres, etc.) And by the way, they can also be bought from the Trade Shop Droids.
- Added some new pickup items: the
Stimulant Serum (a replacement for the Hyper Potion, when you pick it up will increase your Rage Points by 30%), the
Calming Pills (the Tranquilizer Potion substitute, and almost like the same it can reduce up to a 30% of your Rage bar, so perhaps it would be better avoiding it!) and the
Poca-Cola™ Energy Drink (a cool, refreshing and pretty uncommon soda can; if you have enough luck to find one, your thirst will be quenched at same time your HP and AP will increase by 10 units. Beware with the gas!)
- Added a new type of ammo pickup: the
Small kit of Assorted Ammo. Very similar to old-known-standard
Box of Assorted Ammo, with the difference when you pick it up it will provide you a smaller amount of basic ammunition for your Berettas, Colt 1911, MP40, Combat Rifle and M134 Minigun.
- Added a couple of new taunting sounds: from now, the HXRTC Marine will be a bit more rude, now is able to make some extra 'funny' sounds like burping or farting. (Perhaps those could be the secondary effects of drinking
too much Poca-Cola™ soda cans?)
- Decreased the duration of spawned floor fire flames: now you'll have to wait less time until they extinguish to follow your path with safety.
- Reduced a little the Nightmare Reaper's laser shot speed, from now it should be a bit easier to avoid it.
- Increased the alpha of most ice type projectiles, for making them a bit more visible than before, specially in some light conditions.
- Fixed a bug that was preventing completely the Plasma Ammo Trade Shop Droid for being spawned from defeated enemies. (Mea culpa, sorry for the mistake!)
- Updated the HUD for showing the Draining Potion and Regeneration Potion powerup-time when they are active.
- Some other minor tweakings and bugfixings.
More or less, that's all for now... More updatings coming soon as usual, please stay tuned!
Have a nice Doomsday, everyone...