Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: DooM : The Golden Souls 2

Post by Captain J »

Jaxxoon R wrote:A lot of Old West buildings were very ugly and simplistic architecturally
come to think of it, the old western era never had a snow, right? so i say i had a dumb wish before.
User avatar
Jaxxoon R
Posts: 772
Joined: Sun May 04, 2014 7:22 pm

Re: DooM : The Golden Souls 2

Post by Jaxxoon R »

I don't know about that, it snows here every year.
User avatar
Big C
Posts: 2839
Joined: Tue Oct 19, 2010 3:24 pm

Re: DooM : The Golden Souls 2

Post by Big C »

Captain J wrote:
Jaxxoon R wrote:A lot of Old West buildings were very ugly and simplistic architecturally
come to think of it, the old western era never had a snow, right? so i say i had a dumb wish before.
Oh, it did. I can confirm this, having been to Montana.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: DooM : The Golden Souls 2

Post by Captain J »

well, i guess it depends on how batandy likes to decorate the roof.
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Thing is, i'm having problems adding stacked sectors to the roof without bugging something out, i'll save it for later

Image
New enemy!
This ghoul tries to roast you up with his firebreath! Don't let him get near you, he is not hard to kill but he can deal massive damage if you're not careful.
Also, when you kill him, he drops his lantern that bursts into flames, so watch out!
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: DooM : The Golden Souls 2

Post by Captain J »

looks new and decent for doom community, nice work for it!
User avatar
Randumb
Posts: 35
Joined: Fri Feb 27, 2015 10:19 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Contact:

Re: DooM : The Golden Souls 2

Post by Randumb »

Oh my god, YES.
User avatar
Tormentor667
Posts: 13530
Joined: Wed Jul 16, 2003 3:52 am
Contact:

Re: DooM : The Golden Souls 2

Post by Tormentor667 »

Can't wait to try :)
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image
A mysterious orange skull door...
User avatar
Big C
Posts: 2839
Joined: Tue Oct 19, 2010 3:24 pm

Re: DooM : The Golden Souls 2

Post by Big C »

This is starting to rival Pirate DooM for its moodiness and aesthetic tributes to olden video games. I approve.
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Big C wrote:This is starting to rival Pirate DooM for its moodiness and aesthetic tributes to olden video games. I approve.
Heh, Pirate Doom is not GS's rival, it's GS's mentor :)
User avatar
SamVision
Posts: 2425
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: DooM : The Golden Souls 2

Post by SamVision »

Pirate Doom is a masterpiece, so striving to match its greatness is a goal, not an aspiration.
User avatar
DevilBlackDeath
Posts: 172
Joined: Fri Sep 06, 2013 2:40 am

Re: DooM : The Golden Souls 2

Post by DevilBlackDeath »

And I thought I loved Golden Souls 1 =O That ghoul's jaw dropping, I must be kinda morbid because I always loved haunted, death-themed or dark areas like this, especially in light-hearted game xD But this is just genius, I love the look of it, and all I've seen so far is an improvement in term of gameplay.
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image
Introducing yet another new enemy, ghost hands!
They act like half life's headcrabs
User avatar
Jaxxoon R
Posts: 772
Joined: Sun May 04, 2014 7:22 pm

Re: DooM : The Golden Souls 2

Post by Jaxxoon R »

Fester confirmed for end-level boss?
Post Reply

Return to “TCs, Full Games, and Other Projects”