New Super Shitty Map Contest!

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Gardevoir
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New Super Shitty Map Contest!

Post by Gardevoir »

Hello there dear ZDoom community, I am happy to announce once again that...

The Shitty Map Contest #4 is about to begin!

Starting from July 1st, a new Shitty Map Contest is going to begin! As some of you might remember from previous year, what this contest is about is making terrible Single Player/Multiplayer Coop Player vs Monsters maps. The idea started back in the day on Skulltag forums and in the previous year we managed to gather a nice (read it as very shitty) amount of 30 maps! This year we will try to accomplish the same thing. Although, previous year this topic was almost completely ignored here on ZDoom forums, perhaps this year someone might actually join! Who knows...
So, here are the rules for anyone that is interested:
Spoiler: Rules
We welcome all mapping talents! We want the whole community to join this event! No matter if you just learned how to do a map, you already know how to do them, or you are a mapping god, we want everyone to try. So, when the sign ups start, do your best people (or worst) and remember, we do this for fun ;)

If you got any questions, feel free to ask.

Main topic at Zandronum forums : http://zandronum.com/forum/showthread.php?tid=4931
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SoloSpaghetti
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Re: New Super Shitty Map Contest!

Post by SoloSpaghetti »

As a bad mapper I'm rather interested in this. Let's see if I'm able to put something togheter. :)
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Canofbacon
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Re: New Super Shitty Map Contest!

Post by Canofbacon »

Aaa so many rules. I'll probably enter anyway.
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Gardevoir
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Re: New Super Shitty Map Contest!

Post by Gardevoir »

Okay guys, the time has come! You can now start sending me your turdy maps. If you didn't sign up for the contest yet, do so now! Sign ups end on the 21st while last day for submitting your maps is 23rd. Remember about that as I am not going to accept any maps after the 23rd!
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Canofbacon
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Re: New Super Shitty Map Contest!

Post by Canofbacon »

Alright, sign me up.
Im assuming all maps have to work in Zandronum right?
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XCVG
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Re: New Super Shitty Map Contest!

Post by XCVG »

I wasn't around for the contest last time, so I'll ask. Is the spirit of the contest to follow the rules or to circumvent and loophole them?
Onslaught Six
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Re: New Super Shitty Map Contest!

Post by Onslaught Six »

Sure, fine! I feel like killing some time today, might do one.
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Gardevoir
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Re: New Super Shitty Map Contest!

Post by Gardevoir »

Canofbacon wrote:Alright, sign me up.
Im assuming all maps have to work in Zandronum right?
That would be nice. But I have (G)Zdoom just in case.
XCVG wrote:I wasn't around for the contest last time, so I'll ask. Is the spirit of the contest to follow the rules or to circumvent and loophole them?
Not really, not that's there's anything to 'loophole' when it comes to them.
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XCVG
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Re: New Super Shitty Map Contest!

Post by XCVG »

Count me in, then. I've got some tricks up my sleeve, we'll see.
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Enjay
 
 
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Re: New Super Shitty Map Contest!

Post by Enjay »

I... I'm still not sure I get this. The point is to make a map that's shit? :?

Also:
9) All map formats will be welcome. (However, please, do not abuse 3d floors or dynamic lights)
Define "abuse". :P
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Project Shadowcat
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Re: New Super Shitty Map Contest!

Post by Project Shadowcat »

Burghead. *duck*
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GooberMan
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Location: Helsinki, Finland

Re: New Super Shitty Map Contest!

Post by GooberMan »

...I actually had an idea for this.

But since I'm working overtime at the moment and my home computer needs surgery, I may not be able to get it done. We'll see.
HexaDoken
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Re: New Super Shitty Map Contest!

Post by HexaDoken »

Enjay wrote:I... I'm still not sure I get this. The point is to make a map that's shit? :?
The point is to make a map that is utter shit while making it feel like the author was aiming to create a genuine, playable cacoward material map(and just failed miserably at it). Thus a single-sector map with 9000 cyberdemons in it and an exit switch on the other end of the horde, while definitely qualifies as "utter shit", will not score too much.

If it sounds pointless and/or easy, you aren't getting it enough. There is a fair amount of depth in the art of intentionally creating unintentional shit while making it look argh blah I confused myself to death.
Enjay wrote:Define "abuse". :P
If my video card catches fire while running your map you are disqualified.

Otherwise, you should be okay? Remember though that not everyone runs OpenGL so if you make dyn-lights a major aspect of your map some people might not get it(same goes for sloped 3d floors, normal ones should be ok in any amount)
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Enjay
 
 
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Re: New Super Shitty Map Contest!

Post by Enjay »

Project Dark Fox wrote:Burghead. *duck*
But... But... there we no ducks in Burghead.

Oh!

:lol:
HexaDoken wrote:If it sounds pointless and/or easy, you aren't getting it enough.
Yeah, I think I'm not getting it enough - even at all really. It's shit but not shit? I... don't really understand. I'm not sure what qualifies it as shit but still makes it worthwhile shit. Perhaps I will get it when I see the results.
HexaDoken wrote:If If my video card catches fire while running your map you are disqualified.
But how will you see the screen to disqualify them. ;)
Tux
Posts: 65
Joined: Sun Dec 29, 2013 3:55 pm

Re: New Super Shitty Map Contest!

Post by Tux »

Enjay wrote:
Project Dark Fox wrote:Burghead. *duck*
But... But... there we no ducks in Burghead.

Oh!

:lol:
HexaDoken wrote:If it sounds pointless and/or easy, you aren't getting it enough.
Yeah, I think I'm not getting it enough - even at all really. It's shit but not shit? I... don't really understand. I'm not sure what qualifies it as shit but still makes it worthwhile shit. Perhaps I will get it when I see the results.
HexaDoken wrote:If If my video card catches fire while running your map you are disqualified.
But how will you see the screen to disqualify them. ;)
you can test out my map from previous shitty map contest
it got 6th or even 5th place, so
https://www.dropbox.com/s/2e4y6i0bxrh50 ... ymymap.wad
</shamelessselfpromotion>
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