Random Deaths & Decoration (version 1.63 Savage Edition)

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Armaetus
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Re: Random Deaths & Decoration (1.2 coming soon!)

Post by Armaetus »

Waiting on BD v20 to see what goodies it has.
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Armaetus
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Re: Random Deaths & Decoration (1.2 coming soon!)

Post by Armaetus »

Added some minor tidbits such as idle frames for zombieman, shotgunner and demon among any other stuff I added since August.

Still waiting on BD v20 tho..
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Re: Random Deaths & Decoration (1.2 coming soon!)

Post by Kostov »

Yeah, looking forward to 1.2.
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Armaetus
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Re: Random Deaths & Decoration (1.2 coming soon!)

Post by Armaetus »

I have seen BD updates on the Facebook page that an actual release date for v20 will be coming soon so that means I can finally dig into the archive once it's released and meaning anything new that I like will be implemented into 1.2.

I have to apologize for everyone waiting so long, but I have the itch to release a 1.2 release candidate.

Check the first post, guys :)
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Re: Random Deaths & Decoration (1.2 RC1 out!)

Post by Armaetus »

I have some good news for Zandronum users: I think I have attained 100% compatibility across both monsters and decorations so there will random decorations for Zan users!
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Re: Random Deaths & Decoration (1.2 RC1 out!)

Post by Armaetus »

Finding a test version of v20 proved to be rather disappointing in terms of new assets to use so I might end up releasing the official version of 1.2 in early December.
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Re: Random Deaths & Decoration (1.2 RC1 out!) - Screenshots!

Post by Armaetus »

I've found to add in a reasonable amount of content from it but I will wait for BD v20 to be released first due to using a little bit of assets from the test version.

In the meantime, here are some screenshots:

Image
Notice the new former human sprites on left and right. Left is minor headshot variant and the ones on their sides are "knockback" deaths, which also similar sprites apply to the Imp as well.

Image
"Knockback" Imp sprite can be seen here too.

http://imgur.com/1vlYuJh.jpg
http://i.imgur.com/IjLkjM0.jpg
http://i.imgur.com/HIKpALh.jpg
http://i.imgur.com/Xymo8AQ.jpg

Screens taken are using Oblige maps.
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Re: Random Deaths & Decoration (1.2 RC1 out!)

Post by -Ghost- »

Looks good. Did you ever integrate in some of those other gorey deaths, like the ones where a zombie or imp get shot in half by the shotgun? A few EDGE mods have that one and it makes the shotgun pretty satisfying to use.
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Re: Random Deaths & Decoration (1.2 RC1 out!)

Post by Armaetus »

No, none of the excessively destructive deaths were implemented because I want to not have it called a BD Lite clone as there is a little bit in it that separates it from it, such as weapon BALANCE and not blood in gallons everywhere.

I keep the more reasonable deaths and not have it going insane gameplaywise so it's not just gore gore gore.
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Re: Random Deaths & Decoration (1.2 RC1 out!)

Post by Armaetus »

1.2 video demonstration: https://www.facebook.com/video.php?v=68 ... 8357889942

It's not on Youtube yet but it will be there eventually, but it is on my BVV Facebook page for the time being. Shows all the current features implemented.
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Re: Random Deaths & Decoration (1.2 RC1 out!)

Post by Armaetus »

Official version of 1.2 will be coming very shortly!

After that, maybe 1.5 if I can find any resources that match the mod's goals..
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Re: Random Deaths & Decoration (1.2 now out!)

Post by Armaetus »

Big news everyone! 1.2 is now live! Check the first post!

Question: Should I put the unused zombieman/sergeant walk/firing rotations that Romero posted recently in place of the smooth firing animations currently used?
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Re: Random Deaths & Decoration (1.2 now out!)

Post by Kostov »

There are two CREDITS lumps in RDND12Z.pk3.
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Armaetus
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Re: Random Deaths & Decoration (1.2 now out!)

Post by Armaetus »

I must have derped, too late for that now :)

RDNDCRED.TXT is a literal mirror of the CREDITS lump tho.
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Re: Random Deaths & Decoration (1.2 now out!)

Post by Gez »

It stands for "ReDuNDant CREDits lump" :D
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