Spoiler:EDIT: Dying to self-shrapnel from shotgun shows the correct obituary. Same thing with gatling gun shows generic player was killed message.
EDIT2: No, some times it shows the "flying shrapnel message", sometimes just the "player was killed"
Spoiler:EDIT: Dying to self-shrapnel from shotgun shows the correct obituary. Same thing with gatling gun shows generic player was killed message.
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X_OFFSET=107;
Spoiler:YAY !
The NV HUD will have to do for now, it should work on most screens.VGA wrote:Hehe, the visor is a few pixels off, here it is on my PC, 1680x1050 (16:10)Spoiler:
You will either die from the flying shrapnel or a ricocheting bullet if you're too close to the wall. They are two separate attacks.VGA wrote:EDIT: Dying to self-shrapnel from shotgun shows the correct obituary. Same thing with gatling gun shows generic player was killed message.
EDIT2: No, some times it shows the "flying shrapnel message", sometimes just the "player was killed"
Spoiler:I was a bit tired and didn't investigate if it's 3DGE's fault, the map's fault or Doom Forever's
Spoiler:Maybe you can use that megawad during testing?
Will be a little faster still with next release but also need to reload after 20 shots.VGA wrote:Hmm, I find the current single pistol really fast, it slows down demons
Chaingun has been beefed up a little. Next release.VGA wrote:I find the chaingun to be extremely inefficient, though, it *burns* through bullets without doing enough damage to justify that, still I always use it instead of pistols, so I guess there's something wrong there.
In Vanilla the berserk lasts the duration of the map, however this has always seemed weird to me. In DOOM Forever I had to give it a time-limit, to compensate I made the fists even beefier when in berserk mode.VGA wrote:I got a couple of questions, isn't berserk supposed to last the whole map, even after the red screen effect ends? I've noticed I lose the super punching damage...
I've noticed this too, must be a glitch with EDGE itself.VGA wrote:Also, why do cacodemons sometimes not do any damage even though they hit me? (Unless they sometimes do armor damage, I've just noticed the health stays the same)
E3M2 of 2002:ADO 10th anniversaryCeeJay wrote:BTW, which map did you encounter the floating shotgun shells?