Another 32 Over 32 [Released! NOW ON IDGAMES]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- jazzmaster9
- Posts: 862
- Joined: Wed Apr 18, 2012 11:37 pm
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Another 32 Over 32 [Released! NOW ON IDGAMES]
Jazzmaster9 Presents:
What is Another 32 over 32?
Another 32 over 32 is the sequel to 32 over 32. Another 32 over 32 contains 32 standalone levels separated into 32 individual wad files. The levels were made with pistol start in mind and each map will vary in terms of Theme, Difficulty and Gameplay style. It Takes the Master Levels formula of standalone levels but gives each map their own unique concept.
Idgames: http://www.doomworld.com/idgames/?file= ... 2ovr32.zip
Mediafire: https://www.mediafire.com/?bpnd85hi2x8peip
Older Versions
v1: https://www.mediafire.com/?uvwx5gz4kkmt1w4
v2: http://www.mediafire.com/download/2fei3 ... betav2.zip
v3: https://www.mediafire.com/?crza8wvrxkc8ca9
v4: http://www.mediafire.com/download/zvst9 ... betav4.zip
v5: https://www.mediafire.com/?3l8tulqfoclx57o
v6: https://www.mediafire.com/?h3kd4yxsgw8dmmx
v7: http://www.mediafire.com/download/jxrct ... betav7.zip
v8: https://www.mediafire.com/?izya38ild75l2a4
v9: https://www.mediafire.com/?h8wwqb9bhqa11uf
v10: https://www.mediafire.com/?92r4n50s7vijh5q
Final Beta: https://www.mediafire.com/?yu6ui464007d1x0
Here are some screenshots!
Improvements over the previous 32 over 32 project
- All maps will use the DooM II IWAD
- All maps will use ZDooM
- All maps will now have a unified titlepic
- Overall better maps
- Now Comes With a Level Selection Launcher
Thank You.
What is Another 32 over 32?
Another 32 over 32 is the sequel to 32 over 32. Another 32 over 32 contains 32 standalone levels separated into 32 individual wad files. The levels were made with pistol start in mind and each map will vary in terms of Theme, Difficulty and Gameplay style. It Takes the Master Levels formula of standalone levels but gives each map their own unique concept.
Idgames: http://www.doomworld.com/idgames/?file= ... 2ovr32.zip
Mediafire: https://www.mediafire.com/?bpnd85hi2x8peip
Older Versions
v1: https://www.mediafire.com/?uvwx5gz4kkmt1w4
v2: http://www.mediafire.com/download/2fei3 ... betav2.zip
v3: https://www.mediafire.com/?crza8wvrxkc8ca9
v4: http://www.mediafire.com/download/zvst9 ... betav4.zip
v5: https://www.mediafire.com/?3l8tulqfoclx57o
v6: https://www.mediafire.com/?h3kd4yxsgw8dmmx
v7: http://www.mediafire.com/download/jxrct ... betav7.zip
v8: https://www.mediafire.com/?izya38ild75l2a4
v9: https://www.mediafire.com/?h8wwqb9bhqa11uf
v10: https://www.mediafire.com/?92r4n50s7vijh5q
Final Beta: https://www.mediafire.com/?yu6ui464007d1x0
Here are some screenshots!
Improvements over the previous 32 over 32 project
- All maps will use the DooM II IWAD
- All maps will use ZDooM
- All maps will now have a unified titlepic
- Overall better maps
- Now Comes With a Level Selection Launcher
Thank You.
Last edited by jazzmaster9 on Thu May 22, 2014 7:24 pm, edited 27 times in total.
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- Posts: 1560
- Joined: Wed Aug 28, 2013 1:36 pm
Re: Another 32 Over 32 [Beta]
Really good maps
It took you a long time to make those maps but it really worth the waiting
The only downside is those maps aren't in a megawad to be played one after an other instead of having to play a map then quit to load an other map. Each of these maps are awesome and if put together all those maps would make a great megawad.
So in conclusion you did a great job with all the maps, well done
It took you a long time to make those maps but it really worth the waiting
The only downside is those maps aren't in a megawad to be played one after an other instead of having to play a map then quit to load an other map. Each of these maps are awesome and if put together all those maps would make a great megawad.
So in conclusion you did a great job with all the maps, well done
- jazzmaster9
- Posts: 862
- Joined: Wed Apr 18, 2012 11:37 pm
- Contact:
Re: Another 32 Over 32 [Beta]
Oh man the Custom Resources are going to fuck me over since some of them are replacers and have the same doomednum I'll see if I can make a Menu Interface like the Master levels, if not, they will stay separated.Endless123 wrote:Really good maps
It took you a long time to make those maps but it really worth the waiting
The only downside is those maps aren't in a megawad to be played one after an other instead of having to play a map then quit to load an other map. Each of these maps are awesome and if put together all those maps would make a great megawad.
So in conclusion you did a great job with all the maps, well done
-
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Re: Another 32 Over 32 [Beta]
Don't worry too much about it, it doesn't spoil the fun the maps are giving me
- jazzmaster9
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Re: Another 32 Over 32 [Beta]
Thanks, glad you're liking it so farEndless123 wrote:Don't worry too much about it, it doesn't spoil the fun the maps are giving me
- iSpook
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- Location: In the middle of Stephen King Territory
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Re: Another 32 Over 32 [Beta]
Another one of these? Cool. Time for another playlist full of videos, me thinks.
- jazzmaster9
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Re: Another 32 Over 32 [Beta]
Sweet! Can't to watch them alliSpook wrote:Another one of these? Cool. Time for another playlist full of videos, me thinks.
- jazzmaster9
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- Joined: Wed Apr 18, 2012 11:37 pm
- Contact:
Re: Another 32 Over 32 [Beta]
Minor Update! Just fixed a bug on "The Great Suburban Showdown" where you can get trapped in a secret.
- iSpook
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Re: Another 32 Over 32 [Beta]
I'll be sure to post the playlist when the first batch of four are done uploading.jazzmaster9 wrote:Sweet! Can't to watch them alliSpook wrote:Another one of these? Cool. Time for another playlist full of videos, me thinks.
Some feedback: Not being able to jump makes getting the final batch of items in "arctic storm" difficult. I'm gonna end up turning on Jump because it made me look like a fool during recording.
Some Feedback, 2: You misspelled "arctic", I think you did anyways.
- jazzmaster9
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- Joined: Wed Apr 18, 2012 11:37 pm
- Contact:
Re: Another 32 Over 32 [Beta]
iSpooks is making a series of videos of "Another 32 over 32".
Thank you so much!
Thank you so much!
- iSpook
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- Location: In the middle of Stephen King Territory
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Re: Another 32 Over 32 [Beta]
Might wanna post the playlist link, instead of individual videos, although I appreciate posting them none the less!
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Re: Another 32 Over 32 [Beta]
Excellent choice of mod to play those maps Good arsenal management too. Would you be kind enough to post the playlist link please? Those maps are really fun to play and i'm sure i'm not the only one wanting the link to see how good all those maps are.iSpook wrote:Might wanna post the playlist link, instead of individual videos, although I appreciate posting them none the less!
- iSpook
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Re: Another 32 Over 32 [Beta]
Sure thing! It's only four videos right now (I'd probably have the next bach of four+ thevideo Jazz requested to be done, but Cradle of Death spooked and frustrated me too much to do it twice in one go), so here you go! Click here for playlist link.Endless123 wrote: Would you be kind enough to post the playlist link please?
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Re: Another 32 Over 32 [Beta]
Thanks I really appreciate it
- Sgt. Shivers
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Re: Another 32 Over 32 [Beta]
I love the "Medal of Honor" map, but that might just be because I'm a sucker for Wolfendoom-ish/objective based maps. Only complaint about it was that it was kind of linear, as in you go here, flip a switch or kill some guys, then continue down the hallway to the next objective. I'd like to see more stuff with acs scripting and that if you decide to make more maps, since you seem to do some cool stuff with it.