I suggest looking at the various games and/or movies that have featured Xenomorphs walking/running on two legs. They usally have their arms bent at a 90~ish degree angle with their hands in a read-to-grab position, and they slightly lean forward.Kontra Kommando wrote:The videos don't exactly give an accurate depiction to the animation, actually. As I said earlier, there is a slight delay. Once I finish up creating some basic gib sprite for it, I can provide a demo pk3.
However, I will most likely add more frames later on. Even slight rotations with the free transform option, can make the frame look a lot smoother. Also, I think if I lean if forward some, on the 3 7 frames, if would make a big difference. Maybe the posture is to upright in those.
You've got the essence, now capture the spirit!