1 - I don't know but what i know is in Project Brutality the Imps are moving pretty much like xenomorphs while walking on ceiling. As for applying this to the Praetorian class i don't know if it's possible because a class isn't considered the same way as the regular monsters. Maybe it's possible but for now i don't know how. It doesn't mean i won't try it but for now the priorities are to finish the weapons and animations of the Marine and Predator classes.JimpArgon wrote:Ok, a few quick questions about the Alien class.
1. Is there a possibility for wall crawling like they do in all the AVP games? Is that possible to code in the doom engine?
2. Any chance in a head bite attack? Like sneaking up on the 2 soldiers in the start of Doom 2, be able to head bite them and receive a small amount of health.
3. Is there any chance in coding a tail whip stun attack like in the AVP2 game?
Sorry to be bugging you about the "bug".(get it?) Its just I would like to know if this has been considered/possible to do in the doom engine.
Thanks
2 - The head bite is already part of the Praetorian class - it's triggered by the "Zoom" key
3 - jd is in charge of the Praetorian because he is the one who created it. For my part i don't think it's in his plans but he will have to answer it.
Don't worry you are not bugging me