Spear of Destiny : The Lost Episodes v1.0 for Gzdoom RELEASE

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
Caleb26
Posts: 200
Joined: Sun Feb 07, 2010 4:53 am

Spear of Destiny : The Lost Episodes v1.0 for Gzdoom RELEASE

Post by Caleb26 »

This is the definitive edition of two Spear of Destiny Mission Packs :
Return to Danger and The Ultimate Challenge. I wasn't satisfied with my previous release of these two mission packs for EDGE
so I created much better and more occurate version for Gzdoom with 3d floors and ambient lights. I have to say that this is the
version I wanted to create in the first place.

Features:
- All 42 original levels recreated using special Gzdoom features such as 3d floors and ambient lights
- Score system
- Sliding doors and patrol points like in original Wolf3d
- Choose episode to play (Return to Danger or The Ultimate Challenge)

Image
Image
Image
Image
Image

Special thanks to DoomJedi for letting me use some of his sprites.
Sgt. Shivers for his weapon sprites.

Download V1.0 below

https://dl.dropboxusercontent.com/s/epk ... E5O8wD1yqA
Last edited by Caleb26 on Fri Dec 06, 2013 3:09 am, edited 1 time in total.
User avatar
Mav3rick
Posts: 966
Joined: Sun Jan 13, 2013 6:48 pm
Location: Hell

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Mav3rick »

look good and seems right so far ;)

little points...
there seems to be many "texture patch and unknow patch walls", "tried to register class", "script warning", "spawn id", "warning" and "script error"
the door sound seem to high or loud

so far is good no mayor problem and my gzdoom version is "gzdoom-G1.9pre-381-g7ba0f24"
User avatar
Sgt. Shivers
Posts: 1743
Joined: Fri Jun 22, 2012 5:39 am

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Sgt. Shivers »

Awesome! I've been looking forwards to this for a while now. I'll check this out ASAP.
User avatar
Tormentor667
Posts: 13554
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany
Contact:

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Tormentor667 »

This looks awesome :)
User avatar
Patriot1776
Posts: 425
Joined: Sun Jun 29, 2008 10:24 am
Location: Moonshine Still, North Carolina Mountains

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Patriot1776 »

Drat, I can't play this with WW Nazis v2. I know this is supposed to be true to the original, but I just cannot stand not playing these days without weapons that require reloading for reasons of realism, so I may just put together a Nazis v2 compatibility patch for this that when loaded, makes the SoD baddies drop P-38s and its ammo, and MP-40's and its ammo, etc., and the secret MP-40s and VenomGun pickups with...not sure yet. UMG-43 would be overpowered a weapon for this, so maybe the Fallshirmjaeger FG-42 would be a good replacement for the VenomGun...

Problem is not it crashing when trying to load these together, but that the custom baddies of this don't drop Nazis v2's guns & ammo.
Caleb26
Posts: 200
Joined: Sun Feb 07, 2010 4:53 am

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Caleb26 »

Drat, I can't play this with WW Nazis v2. I know this is supposed to be true to the original, but I just cannot stand not playing these days without weapons that require reloading for reasons of realism, so I may just put together a Nazis v2 compatibility patch for this that when loaded, makes the SoD baddies drop P-38s and its ammo, and MP-40's and its ammo, etc., and the secret MP-40s and VenomGun pickups with...not sure yet. UMG-43 would be overpowered a weapon for this, so maybe the Fallshirmjaeger FG-42 would be a good replacement for the VenomGun...

Problem is not it crashing when trying to load these together, but that the custom baddies of this don't drop Nazis v2's guns & ammo.
If you want you can even edit decorate file inside sodmpks.wad just name whole project as for ex. SOD THe Lost Episodes - Extreme edition or custom edition or any other name you want. Give me a credit that I'm the maker of the original Lost Episodes for Gzdoom ect. If someone want's to create a custom gameplay patch for Lost Episodes just like there are for other Wolfendoom series then that's fine with me.
User avatar
Patriot1776
Posts: 425
Joined: Sun Jun 29, 2008 10:24 am
Location: Moonshine Still, North Carolina Mountains

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Patriot1776 »

If you want you can even edit decorate file inside sodmpks.wad just name whole project as for ex. SOD THe Lost Episodes - Extreme edition or custom edition or any other name you want. Give me a credit that I'm the maker of the original Lost Episodes for Gzdoom ect. If someone want's to create a custom gameplay patch for Lost Episodes just like there are for other Wolfendoom series then that's fine with me.
No, I'm only going to replace the weapon and ammo spawns with the WW Nazis equivalents and keep the SOD enemies, just having them drop WW Nazis guns and ammo now. I want to really keep the SOD enemies because the WW Nazis enemies are way, WAY too aggressive for my tastes, to the point I often ragequit when trying to play through levelpacks with it, so it hardly gets any playing time. I'm more wanting to use WW Nazis' realistic weapons and not get tracer raped when I come across several baddies at once.
User avatar
armymen12002003
Posts: 1420
Joined: Wed Jun 01, 2011 10:25 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Castle Wolfenstein
Contact:

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by armymen12002003 »

nice job but i did notice a stuck door bug on map 2 of return to danger any chance of doing the original & nocturnal missions in the same way?

edit i also seen this on the 1st secret floor of the return to danger episode
Attachments
Screenshot_Doom_20131220_012659.png
Caleb26
Posts: 200
Joined: Sun Feb 07, 2010 4:53 am

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Caleb26 »

nice job but i did notice a stuck door bug on map 2 of return to danger any chance of doing the original & nocturnal missions in the same way?
Stuck doors ware made on purpose on map2 cause I thought they look kind of cool. But it won't be a problem to fix them. You can always go around. I will fix stuck doors on map20.
Currently I don't have much time for modding. But I think I could add the same zdoom/gzdoom definitions - score, patrol points and sliding doors to Wolf3d 1-6. But like I said It'll take some time.
User avatar
armymen12002003
Posts: 1420
Joined: Wed Jun 01, 2011 10:25 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Castle Wolfenstein
Contact:

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by armymen12002003 »

okie dokie lol i didn't know you did the stuck doors on purpose looking forward more updates
User avatar
NightFright
Spotlight Team
Posts: 1379
Joined: Fri May 02, 2008 12:29 pm
Location: Germany

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by NightFright »

In case you need a widescreen version of the Wolfenstein HUD... here is one. ^^
Attachments
wolfwide.wad
Wolfenstein widescreen HUD
(19.77 KiB) Downloaded 88 times
User avatar
Sgt. Shivers
Posts: 1743
Joined: Fri Jun 22, 2012 5:39 am

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Sgt. Shivers »

Did you upload this?: http://www.moddb.com/mods/wolfendoom/ad ... v10-gzdoom
I think someone may have uploaded this without your permission.
Caleb26
Posts: 200
Joined: Sun Feb 07, 2010 4:53 am

Re: Spear of Destiny : The Lost Episodes v1.0 for Gzdoom REL

Post by Caleb26 »

Did you upload this?: http://www.moddb.com/mods/wolfendoom/ad ... v10-gzdoom
I think someone may have uploaded this without your permission.
That was me :)
Post Reply

Return to “Levels”