This mod replaces the vanilla Doom weapons with new ones, but keeps the gameplay the same as normal Doom.
In other words, it's an old school mod (derp)
This means:
NO reloading
NO custom monsters
NO custom maps (though there is an old school MegaWAD in progress using these weapons)
screenshots:
Spoiler:
Spoiler:Effects are:
bullet casings on both player and enemies
footsteps
body hit sounds
weapon drop sounds
enhanced blood
and more!
You can use ZDoom, Zandronum or GZDoom but OpenGL mode is highly recommended for the effects in this mod

feedback would be much appreciated

(Zandronum no longer supported unless the creator adds weapon.bobstyle support, you'll have to use v1.2a)
CREDITS:
Kinsie for Doom Enhanced (most if not all resources)
Xaser for Autoloader & Fusion Gun sprites (though these are subject to change)
Zero Prophet for Heavy Machine Gun & Viper sprites (though these are subject to change)
LATEST VERSION:
DOWNLOAD LINK
OLDER VERSIONS:
Spoiler:Changelog:
Spoiler: