not unless the RNG blesses him and gives him the tools to create weapons of mass destruction.Yholl wrote:Nah, he isn't qualified to remove it from someone else. He's terrible at making people not die.
DoomRL Arsenal - [1.1.5] [MP-B7.3]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
Re: [WIP] DoomRL Arsenal - [Beta 7.92] [MP-B4.6]
Re: [WIP] DoomRL Arsenal - [Beta 7.92] [MP-B4.6]
Kyle wasn't in this game, so we blame him for all of this.
- harlock2019
- Posts: 15
- Joined: Tue Jun 03, 2014 1:47 pm
Re: [WIP] DoomRL Arsenal - [Beta 7.92] [MP-B4.6]
Will there be Plasma Shotgun assemblies? Ara there already? That weapon is so lovely.
Re: [WIP] DoomRL Arsenal - [Beta 7.92] [MP-B4.6]
Yup, there's three new Plasma Shotgun assemblies, and a 4th one that is not actually a plasma shotgun assembly but also kinda is at the same time. I'm not telling.harlock2019 wrote:Will there be Plasma Shotgun assemblies? Ara there already? That weapon is so lovely.
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
Beta 7.93 is up, fixin some stuff.
I think I'm mostly over my burned out phase now, so I'm gonna get stuck into Beta 8.
SHOTGUNS AND STABBY THINGS AND HITTY THINGS OH MY
POSSIBLY DEMOMEN TOO
Dunno about the last one, though. I think SoloSpaghetti is super busy with architecture and whatnot.
I think I'm mostly over my burned out phase now, so I'm gonna get stuck into Beta 8.
SHOTGUNS AND STABBY THINGS AND HITTY THINGS OH MY
POSSIBLY DEMOMEN TOO
Dunno about the last one, though. I think SoloSpaghetti is super busy with architecture and whatnot.
- harlock2019
- Posts: 15
- Joined: Tue Jun 03, 2014 1:47 pm
-
- Posts: 91
- Joined: Sun Feb 03, 2013 8:30 pm
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
I live... again...
- RastaManGames
- Posts: 375
- Joined: Wed Mar 12, 2014 11:13 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Russian Federation, Krasnoyarsk
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
Yholl.
In future you can make addon - special RL maps from original DoomRL game?
And also you can make addon for character level system?
In future you can make addon - special RL maps from original DoomRL game?
And also you can make addon for character level system?
- Tapwave
- Posts: 2096
- Joined: Sat Aug 20, 2011 8:54 am
- Preferred Pronouns: No Preference
- Graphics Processor: nVidia with Vulkan support
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
Some people are already working on those, Yholl only makes the coding and some graphics.RastaManGames wrote:Yholl.
In future you can make addon - special RL maps from original DoomRL game?
Use DoomRPG.RastaManGames wrote: And also you can make addon for character level system?
- Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
i've never actually played this mod coupled with DoomRPG. maybe i should give it a try...
-
- Posts: 87
- Joined: Thu Sep 04, 2014 3:57 pm
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
I've noticed that whenever I drop a modded weapon and then when I pick it back up, the mods are gone.
Can this be fixed?
Can this be fixed?
- Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
technically, i think it's doable, but Yholl said that it would be a massive pain in the ass to rework the weapon-drop system to account for weapons with mods on them.GuardStrike wrote:I've noticed that whenever I drop a modded weapon and then when I pick it back up, the mods are gone.
Can this be fixed?
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
I actually do have plans to make special levels you can find in the 1.0 release of DRLA. It'll be quite a long time till then, but don't worry, it'll happen.RastaManGames wrote:In future you can make addon - special RL maps from original DoomRL game?
More like suicide, really. DeargodnoPrincess Viscra Maelstrom wrote:technically, i think it's doable, but Yholl said that it would be a massive pain in the ass to rework the weapon-drop system to account for weapons with mods on them.GuardStrike wrote:I've noticed that whenever I drop a modded weapon and then when I pick it back up, the mods are gone.
Can this be fixed?
In other news, OH GOD RENEGADE STAHP THIS THESE DEMONS DON'T DESERVE A HEAVY SUPER SHOTGUN TO THE FACE STAHP IT
RENEGADE PLS
- Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
Heavy Super Shotgun, eh? how does it compare to a Plasmatic Super Shotgun?
- harlock2019
- Posts: 15
- Joined: Tue Jun 03, 2014 1:47 pm
Re: [WIP] DoomRL Arsenal - [Beta 7.93] [MP-B4.6]
The Plasmatic Super Shotgun is more damaging.
So (in terms of damage):
S. Shotgun < Plasmatic S. Shotgun
...
I just saw the "Heavy" in front of "Super Shotgun". OMG.
So (in terms of damage):
S. Shotgun < Plasmatic S. Shotgun
...
I just saw the "Heavy" in front of "Super Shotgun". OMG.