Weird... did it happen near a wall? Because i had some issues before but i thought i fixed themCynda wrote:Okay... Just had my first "huh? ô.ô" moment.
There is a way of bypassing the never ending stair somehow...
I just strafe my way up there with just 13 Golden Souls without the use of IDCLIP... ._.
Doom: The Golden Souls ["Even More Definitive Edition" OUT!]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Appears to happen once you strafe up the stairs using the wall(s).
Wish Bandicam didn't went "Nope... not gonna happen." on me so I could show what I mean.
It should happen once you attempt to strafe up the stairs using the walls.
After some time, it'll let you get passed through the pushback lock.
(and ofcourse... the Endless Stairs music keeps playing once you've gotten upstairs without having the requirements of 15 Golden Souls. :3)
Edit: Whoops... typo ._. (Gee... second typo edit within 1 minute... gg ._.)
Wish Bandicam didn't went "Nope... not gonna happen." on me so I could show what I mean.
It should happen once you attempt to strafe up the stairs using the walls.
After some time, it'll let you get passed through the pushback lock.
(and ofcourse... the Endless Stairs music keeps playing once you've gotten upstairs without having the requirements of 15 Golden Souls. :3)
Edit: Whoops... typo ._. (Gee... second typo edit within 1 minute... gg ._.)
Last edited by Cynda on Sat Sep 13, 2014 1:18 pm, edited 1 time in total.
- Cryomundus
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Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
OBS:https://obsproject.com/(Open Broadcaster Software) works pretty well with GZDoom/Zdoom. It's free to boot. Maybe that'll work for you?Cynda wrote:Appears to happen once you strafe up stairs using the wall(s).
Wish Bandicam didn't went "Nope... not gonna happen." on me so I could show what I mean.
It should happen once you attemt to stafe upstairs using the walls.
After some time, it'll let you get passed through the pushback lock.
(and ofcourse... the Endless Stairs music keeps playing once you've gotten upstairs without having the requirements of 15 Golden Souls. :3)
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Video of the stairs thingy.
As you can see, I only have 13 Golden Souls instead of 15 req. D:
TY Cryomundus for the alternative game capture software
As you can see, I only have 13 Golden Souls instead of 15 req. D:
TY Cryomundus for the alternative game capture software
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
I'm not dead, i'm just knee deep in school homework
Anyway yeah, super mario galaxy-ish map this time
I'll release the first "full version" in time for this year's cacowards, wish me luck
- Captain J
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Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Rainbow falls, you'll see the pot of gold coins! Anyway glad to see you're back, batandy.
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
A Citadel in the sky
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
I can fly twice as high.Batandy wrote:A Citadel in the sky
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Progress is going really slow, due to my work that is really time consuming. I really try to get more time so i can finally finish it.
2 more Screens:
2 more Screens:
- Captain J
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Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
cold and sweet, keep it up!
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Amazing! Just one thing, please do not use the Wall with Big Coin texture, that might be confusing for some people since it's used in the big coin area of the Hub.Tendo wrote:Progress is going really slow, due to my work that is really time consuming. I really try to get more time so i can finally finish it.
2 more Screens:
I hope the ice is slippery! Would be cool to have some deathpits around where you can fall if you're not careful enough
- iSpook
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Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
http://www.doomworld.com/vb/showthread. ... id=1315756
Yo, linking this because it seems like it'd be useful for a project like this.
Yo, linking this because it seems like it'd be useful for a project like this.
- Ed the Bat
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Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Alternatively, this is still a thing.
Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Yeah i was going to add them, but it turned out that i didn't need them, the work on the main levels' almost done, so they'd be useless now
Weird landscape!
Weird landscape!
- Sgt. Shivers
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Re: DooM : The Golden Souls [Pre-Release_V3 Out][Accepting m
Spotted Plant Dudes? I wonder what they'll do...