[WIP] Cross Classes
Posted: Tue Dec 04, 2012 3:21 am
Another Insane idea brought to you by HellCattX!
C.X.C - 0.1
Custom Heretic Classes mod, allows the player to play as many well known gaming favorites like duke nukem or the doom marine in heretic, however it will also be adding a few other new player classes as well, with out changing the monsters or major gameplay of heretic.
Weapons and Items no longer spawn on the ground, however a magic treasure chest appears instead and gives the correct Weapon / Ammo / Item for the correct class via Class ring item each class spawns with. So no random weapon drops or placements, you get the right item / weapon everytime. Every class has their own weapon ring, similar to the ones found in the game they're from, outside mr.nukem, who's weapons power up differently to fit most of em them into the game. No crouching sprites, outside the doom marine, but thats stock in zdoom and unpalleted, so looks way off.
No monster changes, or gameplay changes, just random classes to smite thine foes with. Most classes weapons do power up with the tome of power right now, but not all of em. The only game play change that i can think of outside out treasure boxes, it that barrels are now destructible.
Playable classes so far:
Corvus ( default heretic hero ) with some weapon changed, gauntlets of the necromancer and staff weapons have been changed. Staff is now The Clerics mace from Hexen and the gauntlets are now fire gauntlets.
Warrior : Uses Hexen fighter sprites
Fist - Punch your foes
Sword - Slice your foes up with mor damage, powered up to fire enchanted sword.
Iron Xbow - Long range weapon that fires ripping crossbow bolts, powered up fires 3 instead on 1 bolt.
Enchanted Axe - Hits harder than the Sword, Powered up also throws axes as you swing.
Hammer of Retribution - Up close it smashes thine foes, ranged attackes will throw explosive hammers.
Tome of Thunder - Cast lightning bolts, powered up to cast more bolts.
Tome of Doom - Fires ball lightning.
Mage : Uses Hexen Sprites
Spear - Just like the heretic staff, but pointier!
Whirlwind - Summons a small whirlwind to rend thine foes
Magic Missile - Fires a ripping magic missile bolt of little damage, powered up makes the missiles seek out foes.
Frostshards - Hexen Weapon, fires a patteren of cold projectiles.
Lightning Storm - Also a Hexen mage weapon.
Fireball - Fires a fireball, powered up turns into a seeker fireball.
Summon Scimitar - Summons a magic scimitar to fight for you, powered up to summon a mini cacodemon.
Cloud of Death - Throws a ball of gas that explodes and creeps outwards, killing all in its path. what doesnt die gets poisoned.
Doom Marine : same old marine, same old weapons, powered up weapons to get enhanced versions of doom64 weapons.
Duke Nukem :
Kick
Taser Wrench
Pistol
Shotgun
SMG
RPG
Ripper
Freeze Thrower
Adolf Hitler :
Tazer Guns : Limited ranged, low damage, Unlimited ammo.
Bullet Chaingun : Twin chainguns, powered up fires faster
Shot Chaingun : Twin Shotgun chainguns fires 3 bullets at once, powered up fires faster
Rocket Chaingun : Twin Rocket chainguns fires mini missiles, powered up fires faster
Laser Chaingun : Twin laser chainguns fires red ripping lasers.
William "B.J." Blazkowicz : Jaguar Graphics Wolfenstein hero
Weapons [ Primary attack / Secondary Attack +Powered up] :
Knife +akimbo
Pistol + fires faster
Semi-Auto Shotgun
Machinegun / Knife stab
Chaingun + Firesfaster
Rocket Launcher + fires seeking missiles
Flame Thower +Trishot Flames.
The Demon : a more Spikier Imp ( no powered up weapons yet )
Weapons [ Primary attack / Secondary Attack] :
Demon Energy Arc
Fireball thrower / claw attack
Tri-Shot caco bast
Rapid Baron Blaster / claw attack
Single Manacubus arm / Claw attack
Dual Revenant seeking fireball attack/ claw attack.
Chaingun Arm - Like the Duke3d enforcer weapon.
Gordon Freeman : Half Life 1 Hero no powered up weapons )
Weapons [ Primary attack / Secondary Attack] :
Crowbar
9mm Handgun - slow accurate fire / fast inaccurate fire
Shotgun - fire / Double Blast
9mmAR - bullet fire / Grenade Launcher
Hive hand - slower seeking shots / Faster non seeking shots *Also recharges ammo if you dont fire as per hl1*
Laser guided rocket launcher - unguided Rocket fire
Snarks - you can throw and they hunt, but unlike hl1 they wont harm you!
Tau Cannon - rail fire / Charge up Shot
Gluon gun (or egon) - Stream fire.
Goldeneye Bond :
Knife
PP7 - Powers up to cougar magnum
Semi-Auto Shotgun - Powers up to akimbo
RCP-90 - Powers up to Akimbo
Bond RPG - Fires missiles, Powered up fires left side grenades and right side rockets.
KF7 Soviet - Powers up to AR33
Golden Gun - Powers up Akimbo.
Friendly Spider ( Aracnotron Player )
Saw upgrade
Twin Auto Cannons - Powers up to do more damage and fire faster.
Auto Shotgun - Slow Rapid fire shotgun, powers up to fire faster.
Chaingun - Rapid fire bullets, powers up to fire really fast.
Rocket launcher - Fires a missile and 2 smaller homing missiles, powers up to fire 1 missiles and 4 homming missiles.
Twin Plasma Cannons - Fires twin green aracnotron plasma
Desemiator System 9000 - Fires rapid fire explosive bullets / Secondary fire small bfg balls, powered up to fires 3 explosive bullets instead of one, and a regular bfg ball.
Ash Williams ( army of darkness )
1 weapon so far, chainsaw arm / double barrled shotgun akimbo
Terrorist
Ak-47 / Bayonnet stab
Preview of normal classes so far
Idea's for new class welcome, Am thinking of maxing it out @ 16 classes, Maybe.
C.X.C - 0.1
Custom Heretic Classes mod, allows the player to play as many well known gaming favorites like duke nukem or the doom marine in heretic, however it will also be adding a few other new player classes as well, with out changing the monsters or major gameplay of heretic.
Weapons and Items no longer spawn on the ground, however a magic treasure chest appears instead and gives the correct Weapon / Ammo / Item for the correct class via Class ring item each class spawns with. So no random weapon drops or placements, you get the right item / weapon everytime. Every class has their own weapon ring, similar to the ones found in the game they're from, outside mr.nukem, who's weapons power up differently to fit most of em them into the game. No crouching sprites, outside the doom marine, but thats stock in zdoom and unpalleted, so looks way off.
No monster changes, or gameplay changes, just random classes to smite thine foes with. Most classes weapons do power up with the tome of power right now, but not all of em. The only game play change that i can think of outside out treasure boxes, it that barrels are now destructible.
Playable classes so far:
Corvus ( default heretic hero ) with some weapon changed, gauntlets of the necromancer and staff weapons have been changed. Staff is now The Clerics mace from Hexen and the gauntlets are now fire gauntlets.
Warrior : Uses Hexen fighter sprites
Fist - Punch your foes
Sword - Slice your foes up with mor damage, powered up to fire enchanted sword.
Iron Xbow - Long range weapon that fires ripping crossbow bolts, powered up fires 3 instead on 1 bolt.
Enchanted Axe - Hits harder than the Sword, Powered up also throws axes as you swing.
Hammer of Retribution - Up close it smashes thine foes, ranged attackes will throw explosive hammers.
Tome of Thunder - Cast lightning bolts, powered up to cast more bolts.
Tome of Doom - Fires ball lightning.
Mage : Uses Hexen Sprites
Spear - Just like the heretic staff, but pointier!
Whirlwind - Summons a small whirlwind to rend thine foes
Magic Missile - Fires a ripping magic missile bolt of little damage, powered up makes the missiles seek out foes.
Frostshards - Hexen Weapon, fires a patteren of cold projectiles.
Lightning Storm - Also a Hexen mage weapon.
Fireball - Fires a fireball, powered up turns into a seeker fireball.
Summon Scimitar - Summons a magic scimitar to fight for you, powered up to summon a mini cacodemon.
Cloud of Death - Throws a ball of gas that explodes and creeps outwards, killing all in its path. what doesnt die gets poisoned.
Doom Marine : same old marine, same old weapons, powered up weapons to get enhanced versions of doom64 weapons.
Duke Nukem :
Kick
Taser Wrench
Pistol
Shotgun
SMG
RPG
Ripper
Freeze Thrower
Adolf Hitler :
Tazer Guns : Limited ranged, low damage, Unlimited ammo.
Bullet Chaingun : Twin chainguns, powered up fires faster
Shot Chaingun : Twin Shotgun chainguns fires 3 bullets at once, powered up fires faster
Rocket Chaingun : Twin Rocket chainguns fires mini missiles, powered up fires faster
Laser Chaingun : Twin laser chainguns fires red ripping lasers.
William "B.J." Blazkowicz : Jaguar Graphics Wolfenstein hero
Weapons [ Primary attack / Secondary Attack +Powered up] :
Knife +akimbo
Pistol + fires faster
Semi-Auto Shotgun
Machinegun / Knife stab
Chaingun + Firesfaster
Rocket Launcher + fires seeking missiles
Flame Thower +Trishot Flames.
The Demon : a more Spikier Imp ( no powered up weapons yet )
Weapons [ Primary attack / Secondary Attack] :
Demon Energy Arc
Fireball thrower / claw attack
Tri-Shot caco bast
Rapid Baron Blaster / claw attack
Single Manacubus arm / Claw attack
Dual Revenant seeking fireball attack/ claw attack.
Chaingun Arm - Like the Duke3d enforcer weapon.
Gordon Freeman : Half Life 1 Hero no powered up weapons )
Weapons [ Primary attack / Secondary Attack] :
Crowbar
9mm Handgun - slow accurate fire / fast inaccurate fire
Shotgun - fire / Double Blast
9mmAR - bullet fire / Grenade Launcher
Hive hand - slower seeking shots / Faster non seeking shots *Also recharges ammo if you dont fire as per hl1*
Laser guided rocket launcher - unguided Rocket fire
Snarks - you can throw and they hunt, but unlike hl1 they wont harm you!
Tau Cannon - rail fire / Charge up Shot
Gluon gun (or egon) - Stream fire.
Goldeneye Bond :
Knife
PP7 - Powers up to cougar magnum
Semi-Auto Shotgun - Powers up to akimbo
RCP-90 - Powers up to Akimbo
Bond RPG - Fires missiles, Powered up fires left side grenades and right side rockets.
KF7 Soviet - Powers up to AR33
Golden Gun - Powers up Akimbo.
Friendly Spider ( Aracnotron Player )
Saw upgrade
Twin Auto Cannons - Powers up to do more damage and fire faster.
Auto Shotgun - Slow Rapid fire shotgun, powers up to fire faster.
Chaingun - Rapid fire bullets, powers up to fire really fast.
Rocket launcher - Fires a missile and 2 smaller homing missiles, powers up to fire 1 missiles and 4 homming missiles.
Twin Plasma Cannons - Fires twin green aracnotron plasma
Desemiator System 9000 - Fires rapid fire explosive bullets / Secondary fire small bfg balls, powered up to fires 3 explosive bullets instead of one, and a regular bfg ball.
Ash Williams ( army of darkness )
1 weapon so far, chainsaw arm / double barrled shotgun akimbo
Terrorist
Ak-47 / Bayonnet stab
Preview of normal classes so far
Idea's for new class welcome, Am thinking of maxing it out @ 16 classes, Maybe.