Infernal Distortion / MegaWad for Doom II My Project

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Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Wed Oct 10, 2012 2:50 pm

I made a mod since a short time
is a remix of doom 2 maps (and others new maps)
the maps are distorted at the start and changed almost all the textures
Also There are new textures and music (almost all enemies have new sounds)

I also put like 8 weapons (possibly there will be more even)
many sprites replacements
and many more monsters (based many barons of hell)

now i want to put here the images for wad

Image

Image

Image

Image

Image

must be put something more or remove something
Last edited by Marine Infierno on Wed Oct 10, 2012 4:19 pm, edited 1 time in total.
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Re: Infernal Distortion / MegaWad for Doom II

Postby Marine Infierno » Wed Oct 10, 2012 3:24 pm

would put the link but I did the wad in Spanish
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Re: Infernal Distortion / MegaWad for Doom II My Project

Postby RV-007 » Thu Oct 11, 2012 5:16 am

Try LANGUAGE lump, it might work.
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Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Thu Oct 11, 2012 2:38 pm

RV-007 wrote:Try LANGUAGE lump, it might work.


spoke of the in the dialog scripts (mayority Language in Spanish)

already changed to English in majority of the lump of Language
in Dehacked
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Marine Infierno
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Re: Infernal Distortion / MegaWad for Doom II My Project

Postby RV-007 » Thu Oct 11, 2012 3:15 pm

I'm not so sure if ACS can determine a choice of language for dialogue scripts, but that could be a good idea. Problem is I don't know ACS, but maybe someone else can. http://esper.net/publicirc.php (#zdoom) for chat w/ more knowledgable modders.
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Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Nightfall » Thu Oct 11, 2012 3:28 pm

The wiki has it: http://zdoom.org/wiki/Print#Cast_type
See l: cast.
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Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Thu Oct 11, 2012 3:30 pm

RV-007 wrote:I'm not so sure if ACS can determine a choice of language for dialogue scripts, but that could be a good idea. Problem is I don't know ACS, but maybe someone else can. http://esper.net/publicirc.php (#zdoom) for chat w/ more knowledgable modders.


I sure do not understand of the entire message

Script 2 Start map

Spoiler:
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Thu Oct 11, 2012 3:45 pm

Nightfall wrote:The wiki has it: http://zdoom.org/wiki/Print#Cast_type
See l: cast.


(I'll get to practice after these scripts) :)
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
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Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Thu Oct 11, 2012 3:55 pm

Information mod

Distorted Maps :: 16 (Remix Doom 2)
New Maps :: 3
Translation Process :: 28%
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Fri Oct 12, 2012 2:27 pm

Marine Infierno wrote:Information mod

Distorted Maps :: 16 (Remix Doom 2)
New Maps :: 3
Translation Process :: 28%


Translation Process :: 63%
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Fri Oct 12, 2012 3:05 pm

I need some help with a new weapon that I finish

is that when the projectile is fired only see the from front and not the of the other side
and also fires the missile of rocket launcher (did not want to shoot the projectile)

and now to load the wad terminates with an error

Decorate Weapon

Spoiler:
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Blue Shadow » Fri Oct 12, 2012 10:41 pm

Marine Infierno wrote:... and also fires the missile of rocket launcher (did not want to shoot the projectile)

Replace A_FireMissile with A_FireCustomMissile ("Rocket-2500").

Code: Select allExpand view
  Fire:
    MIS5 B 8
    MIS5 C 12 A_FireCustomMissile ("Rocket-2500")
    MIS5 D 2 A_PlayWeaponSound("weapons/reloadAL")
    MIS5 F 4
    MIS5 G 8
    MIS5 H 2 A_ReFire
    Goto Ready


and now to load the wad terminates with an error

Remove the colon ":" next to "ACTOR Rocket-2500" (I think that's what's causing the error).
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Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Sun Oct 14, 2012 1:45 pm

Blue Shadow wrote:
Marine Infierno wrote:... and also fires the missile of rocket launcher (did not want to shoot the projectile)

Replace A_FireMissile with A_FireCustomMissile ("Rocket-2500").

Code: Select allExpand view
  Fire:
    MIS5 B 8
    MIS5 C 12 A_FireCustomMissile ("Rocket-2500")
    MIS5 D 2 A_PlayWeaponSound("weapons/reloadAL")
    MIS5 F 4
    MIS5 G 8
    MIS5 H 2 A_ReFire
    Goto Ready


and now to load the wad terminates with an error

Remove the colon ":" next to "ACTOR Rocket-2500" (I think that's what's causing the error).


ok thanks I will put it and the link would be possibly tomorrow
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Sat Nov 03, 2012 2:50 pm

Excuse me for a delay but sometimes not e had time but I am working on the mod
what i need now are mappers
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

Re: Infernal Distortion / MegaWad for Doom II My Project

Postby Marine Infierno » Wed Nov 07, 2012 3:56 pm

I wanted to bring 3 more images

Image

Image

Image
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Marine Infierno
also known : Miltonator , jose unknown , jose milton
 
Joined: 09 Aug 2012
Location: Colombia , Bogota , my aunt's house xD (my geek house)

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