Get ready for the ARMAGEDOOM!!!
- Sgt Dopey
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Re: Get ready for the ARMAGEDOOM!!!
I had a little play through of it and it looks great hopefully it will look/play better when its remade
- QuickShotGunman
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Re: Get ready for the ARMAGEDOOM!!!
It's nice to see someone using models from a DS game.
Re: Get ready for the ARMAGEDOOM!!!
Wait what? Really?
- QuickShotGunman
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Re: Get ready for the ARMAGEDOOM!!!
Well,yeah,the first HMG you get (the one in the screen shot) is from the Call of Duty DS games.Zombieguy wrote:Wait what? Really?
Re: Get ready for the ARMAGEDOOM!!!
EXCELLENT WORK!!!
Only "drawback", 7 levels....
is there any hope to see a new version/sequel with more maps (le'ts say at least 20? )
Only "drawback", 7 levels....
is there any hope to see a new version/sequel with more maps (le'ts say at least 20? )
- Matt
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Re: Get ready for the ARMAGEDOOM!!!
Is the cyberdemon fight actually winnable without cheating if you warp to map03? Every single time I get stuck on something and get killed after running out of ammo.
EDIT: Just cheated through to the rest of the maps. So it's supposed to be that difficult. Nevermind! :V
EDIT: Just cheated through to the rest of the maps. So it's supposed to be that difficult. Nevermind! :V
- Sergeant_Mark_IV
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Re: Get ready for the ARMAGEDOOM!!!
Did you missed the rocket launcher in the room before fighting the cyber? It has rockets enough to kill him. Even if you miss the rockets, just keep using one of the destroyed cars as cover and shoot him with the shotgun. Actually, the Cyberdemon at Map03 is very easy if you know how to fight him.
Re: Get ready for the ARMAGEDOOM!!!
In the earlier versions there was also several allied marines that helped you against it.
(Ok, I'm being annoying, but that marine support was very cool D: )
(Ok, I'm being annoying, but that marine support was very cool D: )
- Matt
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Re: Get ready for the ARMAGEDOOM!!!
........ hehSergeant_Mark_IV wrote:Did you missed the rocket launcher in the room before fighting the cyber?
So yes, all the rockets, shells and health items later (and also remembering the soulsphere not-quite-secret from earlier in the map) I finally managed to get past that part.
(I really like the way you've scaled all rocket-based stuff in this mod, by the way, my own cognitive... advancements notwithstanding)
EDIT: Suggestion if you're doing a remake: make the rocket zombies drop launchers, and add a rocket zombie earlier in that map.
Also,
Spoiler:
- insightguy
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Re: Get ready for the ARMAGEDOOM!!!
Actually, I felt that most of the weapons and enemies here are actually good and balanced already (improving them cosmetically is recomended though:) where did you get your sprites?), the effects here are adequate enough to look visually appealing and not lag my comp to 5 FPS.
where did you get your sound tracks? I especially liked map03's
the only major complaints (if you dceide to remake this) I have are miss aligned textures, missing enemies and some weapon issues
(ex. the HMG is WAY to powerful. try nerfing it down and speeding the reload for starters.)
I cracked open the wad an found unused sprites to mele with almost every weapon, why was this not implemented? (and mind telling me who made them for proper credit?)
where did you get your sound tracks? I especially liked map03's
the only major complaints (if you dceide to remake this) I have are miss aligned textures, missing enemies and some weapon issues
(ex. the HMG is WAY to powerful. try nerfing it down and speeding the reload for starters.)
I cracked open the wad an found unused sprites to mele with almost every weapon, why was this not implemented? (and mind telling me who made them for proper credit?)
- Sergeant_Mark_IV
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Re: Get ready for the ARMAGEDOOM!!!
The music is taken from this game
http://www.youtube.com/watch?v=Oq2r9zO1LdQ
I have a folder with the whole soundtrack at home. I will upload it later.
The melee attacks were made by me. I decided to not implement it because it would take so much work, and it would make the fists and chainsaw useless.
http://www.youtube.com/watch?v=Oq2r9zO1LdQ
I have a folder with the whole soundtrack at home. I will upload it later.
The melee attacks were made by me. I decided to not implement it because it would take so much work, and it would make the fists and chainsaw useless.
Re: Get ready for the ARMAGEDOOM!!!
pretty amazing, Sarge, I had a lot of fun playing this, have you thought about making a better version of Armagedoom? (not necessarily with Brutal Doom stuff)
Last edited by Gothic on Wed Sep 26, 2012 7:43 pm, edited 1 time in total.
- UnTrustable
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Re: Get ready for the ARMAGEDOOM!!!
Interesting video. Me like very much )
- Sergeant_Mark_IV
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Re: Get ready for the ARMAGEDOOM!!!
As requested, here is a download link for the soundtrack used in the wad and the others by the same author not included in the wad.
17 awesome songs composed by Jonas Borgström and Thomas Nyberg.
http://www.mediafire.com/?sb0lnaxhr6tgt7k
17 awesome songs composed by Jonas Borgström and Thomas Nyberg.
http://www.mediafire.com/?sb0lnaxhr6tgt7k
As I said in the first post, yes, I will remake this.Gothic wrote:pretty amazing, Sarge, I had a lot of fun playing this, have you thought about making a better version of Armagedoom? (not necessarily with Brutal Doom stuff)