[Release]Wolfenstein 3D Bosses rotations.

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armymen12002003
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by armymen12002003 »

Are you still doing the bosses rotations?
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Captain J
 
 
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Captain J »

He just already did. :?
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Hitler Ghost or the fake Hitler... is kinda a sub boss. so yeah, i just did one..
However, i only re-edit StarWolf his rotations, like that scarf waving in the air, and according
to the Original sprite set of Wolf3D the scarf or whatever it is named, waves only one way.
I also made it wave the other way too.
The only thing i'm going to do on Hitler Ghost is his arms and the little wire on the side of his head...
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doomjedi
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by doomjedi »

UnTrustable wrote: i only re-edit StarWolf his rotation
Just don't touch the face....not the FACE!!!!! :) :)
And my nick is DoomJedi...StarWolf was only for one forum and it's gone now.
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

doomjedi wrote:And my nick is DoomJedi...StarWolf was only for one forum and it's gone now.
Ah, DoomJedi. :wub: Welcome back.
Yeah, its kinda confusing for me if a person is using many and many (sub)names.
Not in your case btw, but in time (Skulltag) people that i often hang out with, changed their names in time,
and things got abit confusing for me.
Anyway's i changed the name again :wink:
mallo
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by mallo »

Last 3 frames in Robed Hitler's rotations suck because they're just mirrors so his hair jumps weirdly.
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EnsaladaDeTomate
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by EnsaladaDeTomate »

Image

Some bj mugshots? (By Hiragamer)
Last edited by EnsaladaDeTomate on Sun Dec 21, 2014 9:17 pm, edited 1 time in total.
PSTrooper
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by PSTrooper »

I actually tried adding the extra frames to my project, since the atari jaguar version used its own STFTL and STFTR sprites, but they don't work in ECWolf when added in and blzut3 told me that the more advanced custom frames for mugshots aren't supported yet. I won't be able to add anything extra for that until it is.
Funny thing is Spear of Destiny had it's own ouch face, which works in Wolfenstein 3d if the graphic exists in ECWolf, but unfortunately it doesn't get bloody when you lose health. So if bloody versions are made, I'd rather them be based on the original. They just won't be added until it's supported.
Image
UnTrustable wrote: You should work for me. Great... very great work. :wink:
If I could get work doing stuff like this, it would be a dream come true. I have a fair bit of photoshop knowledge, which is overkill for sprites, but it gets the job done. Still much easier than messing with high res photos. :o
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Captain J
 
 
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Captain J »

EnsaladaDeTomate wrote:Image

Some bj mugshots?
you know what? your new panic face is pretty fresh and new than original IMO.
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

mallo wrote:Last 3 frames in Robed Hitler's rotations suck because they're just mirrors so his hair jumps weirdly.
Thanks... workin on it.
I needed to work on the facial area anyways :wink:
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Doom Juan
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Doom Juan »

Image

When is someone going to do some Nazi womenfolk? 8-)
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Captain J
 
 
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Captain J »

if untrustable can finish the rest of bosses, then we can talk about other enemy's sprite rotations! and i've waited a lot for additional bosses' rotations, too.
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Doom Juan wrote:Image

When is someone going to do some Nazi womenfolk? 8-)
Damn, you got me...
HOW did you figure it all out...?!

I AM doing more women 'normal' and bosses......
You there now took the suprise away... :mrgreen:
Captain J wrote:if untrustable can finish the rest of bosses, then we can talk about other enemy's sprite rotations! and i've waited a lot for additional bosses' rotations, too.
I don't make any promises, cuase im very occupied with work and more work (daytime job) but soon we've got 'Christmas day', so i will be at home.
I might try to push me to get back to Barnacle....
Once i got back in the rhythm, things will go easy again... time consuming.. but doable...
spforce
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by spforce »

you remembered i droped the idea of making the elite guard from return to castle wolfenstein making sprites for them but thats will be need to be created from scratch to look very new and unique
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Doom Juan
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Doom Juan »

Look forward.
Last edited by Doom Juan on Tue Dec 23, 2014 5:41 pm, edited 1 time in total.
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