Today, I've spend some time trying to make a new HUD for Doom.
Vanilla status bar has a lot of info, but obscures the view to much. Quake 3 HUD was really minimal to let players react quickly in the game, but not all info was present (for ex. other ammo types). I decided to make a HUD which makes both: is really full of info, and "not very" view-obscuring at the same time.
-Both fullscreen and normal HUD's replaced
-All the info from vanilla statusbar present, except for total ammo limits
-item's "wear off time" displayed (even for all items at once)
-Ammo2 support (which means it's compatible with Brutal Doom and properly shows clip capacity)
-statusbar disabled in the map view (to not obscure it)
-Air indicator (may be useful for diving, disabled by default, since vanilla Doom has no underwater sectors)
-Health counter can drop below zero
EDIT1: 18.07.2012 New Release! Version 1.1 download below.
Important! : This version requires the newest release of ZDoom.
EDIT2: 17.08.2012 New Release! Version 1.2 ready to grab!
This time it has all the cool mugfaces seen on the screenshots (thanks to Mr.Rocket) as well as map indicator
Get it now: http://www.mediafire.com/download.php?908wp8a2e731m73
Important! : The file extension was changed to pk7, so don't forget to adjust your startup files.
Also, please get familiar with my other projects:
Classic Weapons Pack for Brutal Doom: viewtopic.php?f=19&t=33169
Retail-ation mod series: viewtopic.php?f=19&t=33222