Patriot1776 wrote:Guys, I REALLY need an answer, as the level event has made it impossible to continue my current playthrough of AV.WAD. I mean...I think the level of missions you can accept should be taken into account when determining level events when they do happen. I am not a masochist player and I tend to completely fly off the handle when a game decides to throw impossible odds at me for just a completely random reason. That's what having this Armageddon event when my character simply is not ready, is doing. I tried going back to a previous level and playing through it again in the hope the Armageddon event going away, and it didn't.
Fight through the arena and level up.
Take missions and go back to old levels to get better gear and level up.
Proceed through event level with careful saving and loading.
Inject yourself with a murder stim of murder.
You've got a lot of options available to you, Armageddon is
far from impossible.
If you get an
all Nightmare Cyberdemons event, theeen we'll talk bullshit, heh.
Blue Shadow wrote:where and when did he announce that?
IRC.
Basically, Kyle's fed up with a lot of things right now, and he's moving on to work on other projects, etc.
DoomRPG isn't abandoned though, as Kate is still around and working on stuff, and I'm still working on my DoomRPG compatibility in my upcoming DRLA 1.0. When that's out and DoomRPG gets converted to GDCC, there'll probably be another big shield part update.
I'll of course keep this thread maintained and answer as much stuff as I can, as usual. DoomRPG will be slow for a fair while, but isn't dead, don't worry.