DBThanatos wrote:- Hailstorm:
Displaying the battery power in the weapon sprite (like in the original game) would be a tremendous amount of work, a TON of sprites, and a incredibly long, confusing, and bloated DECORATE code. That's why I went with a HUD display in the first place.Ahh! I think I misunderstood. You mean using the same "bars system" but using instead, the "power" icon, like the one displayed in the weapon, not displaying it IN the weapon. True. I'll rip the ones in the game (as they are actually blue in the HUD) and use that!
DBThanatos wrote:EDIT: Not quite sure, but seems like this helped. Since I installed the latest SVN, I have been unable to reproduce the bug (and the chainsaw issue was solved too, as it did happen in this mod)
As for Flailgun bug, I use GZDoom version r1402. If it is any help at all...