Reelism X2.1: Reelism And Beyond! (BIG NEWS p.64)

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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby terranova » Mon Dec 12, 2011 11:18 am

Big C wrote:I wonder when this will be released in full? I anticipate it will be ready... WITHIN SIX MONTHS.

More seriously, though, best vehicle in a DooM game ever.


We need to start getting some coke, or the OLD MEN, RUNNING THE WORLD will kick our asses.
That's terror.
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby Kinsie » Mon Dec 12, 2011 12:35 pm

Viscra Maelstrom wrote:please tell me that there's going to be hobos made outta dark-matter in this thing
You mean the exploding hobos from that teaser video I posted a couple days ago? That's one of the possible rules, Birthday Party. It makes enemies explode on death. Seems to be a bit buggy at the moment though (no damage to player)... I need to play with it some more.

While I'm here, I'll tell you guys about a couple of the rules you'll see, just to keep things humming.

Image Bloody Screen So Real Image
The game suddenly becomes more popular and likely to break sales records are retail. The good news is that you have regenerating health. So, that's nice! The bad news is your movement speed is drastically reduced. Because apparently faux-realism is fun nowadays. Although that's not so nice when you have an angry mob chasing you.

Image The Jerk Cometh Image
Okay. Good news. You know the endless horde of angry monsters that spawns constantly forever? The spawners are taking a minute break. Great! The bad news is, that's because The Jerk is covering their shift. The Jerk is basically a dark, doublesized, smog-clouded invulnerable Pinky that crushes everything that gets near it. Since all forms of handheld weaponry merely plink off of it, and because it's smart enough to avoid blundering off of the map or into traps, there's really no solution but to make yourself scarce and explore a different part of the map while keeping an eye out for your smoggy nemesis. Thankfully, he dissipates at the end of the round.

And have some screenshots I posted in the WIP thread of a currently in-development map, The Internet Machine.
Spoiler:
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby Project Dark Fox » Mon Dec 12, 2011 1:05 pm

The first shot reminds me of Metal Gear Solid: VR Missions.
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby InsanityBringer » Mon Dec 12, 2011 1:40 pm

Kinsie wrote:That's one of the possible rules, Birthday Party. It makes enemies explode on death. Seems to be a bit buggy at the moment though (no damage to player)... I
If you have hurtshooter off in the explosion that's probably why -- remember that projectiles consider "target" the owner field and this carries over to A_Explode.
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby XutaWoo » Mon Dec 12, 2011 4:22 pm

Yeah, it's best to spawn a projectile that A_Explodes instantly (remember, 0 tic state before you call an action functions!) instead of making the actual monsters explode.
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby taufan99 » Mon Dec 19, 2011 2:45 am

this.... will.... become.... the.... best.... Christmas.... ever!!!!
When it's done? Christmas? :)
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby Kinsie » Mon Dec 19, 2011 3:07 am

taufan99 wrote:this.... will.... become.... the.... best.... Christmas.... ever!!!!
When it's done? Christmas? :)

I'm on track! Currently in daily betas and adjustments. We're getting close!
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Re: [WIP/Stupid] Reelism - Night of the Everything

Postby Kinsie » Wed Dec 21, 2011 11:48 am

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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby Ribo Zurai » Wed Dec 21, 2011 12:27 pm

I give this a OMG JESUS CHRIST THIS IS BEAUTIFUL out of 10.
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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby Captain Ventris » Wed Dec 21, 2011 12:41 pm

I have a feeling this may be to Kinsie what Paradise Lost was to Milton.
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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby lolwut? » Wed Dec 21, 2011 3:43 pm

Seriously, BRONIES. Oh man, that's a great idea to start whining about them HERE TOO. :nope:
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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby Minigunner » Wed Dec 21, 2011 3:46 pm

Now I am giggling a little child.
CAN'T... F*CKIN'... WAIT!!!!!!!!!!
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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby Captain Awesome » Wed Dec 21, 2011 4:19 pm

You've garnered my attention. This looks rad.
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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby InsanityBringer » Wed Dec 21, 2011 4:27 pm

lolwut? wrote:Seriously, BRONIES. Oh man, that's a great idea to start whining about them HERE TOO. :nope:
I don't understand this post.

To be fair, I don't fully understand this project but it looks awesome :P
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Re: [WIP/Stupid] Reelism - Night of the Everything (Trailer!

Postby Kate » Wed Dec 21, 2011 5:12 pm

InsanityBringer wrote:
lolwut? wrote:Seriously, BRONIES. Oh man, that's a great idea to start whining about them HERE TOO. :nope:
I don't understand this post.

He's offended that someone would take offense at the MLP community, to which I have to say: It's a silly mod. It's meant to be comedic and poke fun at the community, not as the rageful outlash against it that you perceive it as. Please to lighten up and laugh a little. =p
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