Many moons ago, back when ZDoom didn't have 3D floors, UDMF didn't exist, SLADE was still a level editor and I was using a Voodoo 3 after my previous GPU had given up the ghost, I made a stupid zombie-survival mod where you had to last as long as you could against hordes of the Beggar NPC from Strife. It was fun, and people seemed to like it. I kept trying to make a sequel of some kind, but real life kept kicking my ass and I didn't have time or motivation to do so. Recently, the stars aligned, and I was able to give it another shot! But since a flat-out sequel would be kind of dull, I decided to mix up the formula a little.
Each game is divided into five sixty-second rounds. In between each round, this slot machine in your HUD activates, changing the rules set for the next round. One minute you're rolling around in an absurdly large tank crushing Hell Knights beneath your treads without a care in the world, the next you're desperately fleeing at half speed while firing Wolfenstein weapons futilely at an invulnerable hellbeast, then the next you're flying around lobbing petrol bombs at Imps. The choice isn't yours, it's all up to chance and a cruel, unforgiving RNG. And if you survive all five rounds...?