The plan is to have seven maps connected together with some kind of storyline,. I am also adding a "new" weapon for each player class.
Spoiler: Screenshots (big)New Weapons (use red mana):
- Demon Skull: High-damage seeking projectiles. (cleric)
- Ethereal Crossbow: High-damage, fast projectiles with small blast damage and a decent ROF. (fighter)
- Something for the Mage... I haven't decided yet.
- Torch: lights up the area around you. Can be toggled on/off. (well, as far as ZDoom is concerned, it's a weapon)
- Vorpal Blade: New melee weapon, replacing spiked gauntlets. Roughly the same DPS. (fighter)
Planned Gameplay Changes:
- Improve cleric's mace.
- Frost shards can pass through frozen enemies.
- Improved graphics for some weapons.
- Addition of two new weapons for each class.
- Fighter and Cleric can raise a shield when using melee weapons.
- Addition of Red Mana.
If anyone wants to help out somehow, shoot me a PM.
Download the beta: http://files.drdteam.org/index.php/file ... -beta1.pk3