esselfortium wrote:I use the standard shotgun pretty frequently in Doom 2 maps. Most prominently, it's very useful for long-range sniping.
I think the problem is more related to the overabundance of shotgun shells. Shells are pretty much the most common form of ammo in many, many, many, way too many maps. There's little reason not to spray SSG fire with abandon. You could use one shell and snipe that guy with the regular shotgun. Or you could also use 6 shells for 3 SSG shots to the same effect and it doesn't matter, there's boxes of shells laying around. Additionally, the chaingun, rocket launcher, and plasma gun all snipe better than the shotgun, so I always find little reason to try and use the shotgun to do so. I actually never use the regular shotgun once the SSG has been acquired. That's how I've always played for a long, long time now, even on Ultra-Violence where you'd think map authors might cut back on your ammo supply a bit, but no... I still find I can hose down 3 zombies via SSG at medium-far engagement ranges with 10 shells used and it doesn't matter, I'll still exit the map with 100 shells.