[Finished] The Russian Overkill - 3.0e

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Steelwing

Re: [Finished] The Russian Overkill - 2.2

Post by Steelwing »

Shotguns are very nice and useful. Nice stuff.
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PillowBlaster
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by PillowBlaster »



Since I have got a paid work now, and internship is yet to be done, I guess I won't be able to touch it as much as I could before... still, it should be a happy time, not something to mourn my childhood, or to welcome adulthood with a bitter face. Have a celebratory video of my recent insanity, and hopefully, there's more to come in the final, 2.3 update that I want to make happen!
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Marisa the Magician
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Marisa the Magician »

neat! Hope everything goes well.
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De-M-oN
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by De-M-oN »

A bit late response, but... Nope. This mod has been created as an integral whole, and I don't feel like dissecting it for the sake of it's assets being thrown into whatever it might be.
Oblige wads for personal play.
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Henix_Aurorus
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Henix_Aurorus »

Let me just say this:

This looks awesome. Considering the weapons already in the mod were already awesome, it's really saying a lot that these new weapons look amazing.

Looking forward to the new super-overkill update to arguably the best weaponmod in existence. :)
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xenoxols
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by xenoxols »

My only real complaint about this mod, is that some(most) of the weapon's hud sprites look terrible. the special effects look awesome though.
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Ribo Zurai
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Ribo Zurai »

Looks great! Specially those new Minigun sprites.
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Captain J
 
 
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Captain J »

good to be you're back. also i feel proud about pill launcher; my favroite weapon in this destructively radical mod is using my tesla sprite's part, i'm really appreciated about that one!
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Untitled »

PillowBlaster wrote:

Since I have got a paid work now, and internship is yet to be done, I guess I won't be able to touch it as much as I could before... still, it should be a happy time, not something to mourn my childhood, or to welcome adulthood with a bitter face. Have a celebratory video of my recent insanity, and hopefully, there's more to come in the final, 2.3 update that I want to make happen!
What the hell kind of medical ailment are those explosive pills supposed to help with?
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Big C
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Big C »

Untitled wrote:
PillowBlaster wrote: What the hell kind of medical ailment are those explosive pills supposed to help with?
A severe deficit of VITAMIN PAIN. :twisted:
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Gothic
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Gothic »

HELL YES NEW WEAPONS! Or just reskinned old ones?

Also at 2:52 it seems that you have the same problem that I have (with much less lag), the Obliterator starts playing a really long background sound (1.24 mb in ogg format) and stops for half a second the game, have you considered to change it for a more short sound?
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PillowBlaster
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by PillowBlaster »

De-M-oN wrote:Oblige wads for personal play.
Still nope, I'm sorry. :P
xenoxols wrote:My only real complaint about this mod, is that some(most) of the weapon's hud sprites look terrible. the special effects look awesome though.
Wish I had more skills or devotion to replace all the worst offenders, or at least make them all widescreen-friendly, but with around 50 weapons, my lack of time, and laziness, it isn't that easy, so I am trying to plug what's left of my motivation into more interesting things that I can still do.
Gothic wrote:HELL YES NEW WEAPONS! Or just reskinned old ones?

Also at 2:52 it seems that you have the same problem that I have (with much less lag), the Obliterator starts playing a really long background sound (1.24 mb in ogg format) and stops for half a second the game, have you considered to change it for a more short sound?
Not only reskins - mostly reworking completely things that aren't interesting anymore, heh.

Also, 1.24meg soundfile? Crap, I swear I have replaced it long ago, as it was an effect of my audio edition program going bonkers. :roll:
Well, didn't notice that, thought it was a record lag. I guess I'll fix it... again. Thanks for the warm comments nonetheless, that keeps me rolling!
Par9000
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Par9000 »

Well... Its pretty nice.
PillowBlast, can you use my music for next trailer? Korpiklaani cover - Beer Bear
And add new combo's please :D
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Captain J
 
 
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Captain J »

PillowBlaster wrote:Also, 1.24meg soundfile? Crap, I swear I have replaced it long ago, as it was an effect of my audio edition program going bonkers. :roll:
wait, i never noticed that file's memory. so the game was went frozen for a bit when i was first time to fired that weapon. hope you can fix that one.
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Re: [Finished] The Russian Overkill - Explode along with me!

Post by Untitled »

Still, the Pill Launcher featured in that trailer better be called the "Pill-O-Blaster".

bad puns are an excuse for anything
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