but spreading an assload of different Wee-projectiles.DoomKrakken wrote:Isn't the pickle grenade just another term for the "s___storm" rapid rocket launcher device?
[Finished] The Russian Overkill - 3.0e
- Captain J
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
- DoomKrakken
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
OH! You mean the Ogva!
You can launch them from the Shurricane! Press "Reload" to do so.
You can launch them from the Shurricane! Press "Reload" to do so.
- PillowBlaster
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
I do needed that paramater to make it work correctly with newest alt-fire. Guess it causes more harm than good.Rowsol wrote:Open the mod (I use Slade 3) and find overwhelming.txt. Scroll down to line 775 (A_SetSpeed) and delete it. Save and then the mod will work.
I had to do this because I didn't want to update. Turns out that's the only line that requires a newer Gzdoom than 1.8.07. (1.8.10 and 2.0.05 both have a bug I don't like, waiting on the next official release)
I rectified that some time ago, decreased particles by a hunch - hopefully should be less laggy now!Rowsol wrote: The nuker blast of the beef supreme and the sticky bombs of the steamroller lag me like no other. It uses the same graphic as the pushka and other weapons but it drops me to 1 fps for about 3 seconds whereas the others have no lag at all. Just mentioning.
Edit: It seem the nuker blast of these 2 things is only an issue on a big map. Map11 of CChest 4 was the first time I noticed it lagging, and while it's a repeatable thing it doesn't lag on D2 map01, so take from that what you will.
- raymoohawk
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
revilution said you should win the award for most overpowered weapons, so here you go
the (not so) coveted samanthaward!
the (not so) coveted samanthaward!
- PillowBlaster
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
I think I don't quite know or followed the story here, but... thanks! I guess. I'll put it right next to that cacoward, it's been gathering dust ever since, might need a buddy.raymoohawk wrote:revilution said you should win the award for most overpowered weapons, so here you go
the (not so) coveted samanthaward!
- Captain J
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
hope i can see those wards very often, despite it's used to be unofficial.
- Zanieon
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
Well i don't get much into the Samantha thing too, but by what i see, raymoohawk is just blind by her cuteness, so he made a Samanthaward and mazmon gave the idea of what category this award is given.
- Captain J
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
he was a girl?...okay, the more i know~Revilution wrote:raymoohawk is just blind by her cuteness,
- DoomKrakken
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
Did the Vindicator get nerfed? I can't seem to kill a whole map with one shot now...
bug
Mod is bugged. Using gzdoom 1.8.2 I get this error in console when loading.
Please fix it I really wanna play Final Doom with this mod.
Please fix it I really wanna play Final Doom with this mod.
Code: Select all
Execution could not continue.
Script error, "RO_pb_2.3.pk3:decorate/weapons/set 1/overwhelming.txt" line 755:
Invalid state parameter a_setspeed
- wildweasel
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
Mod is not bugged; your GZDoom is too old.
- Abba Zabba
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
Explain plsraymoohawk wrote: the (not so) coveted samanthaward!
Also (regarding page 73) is an entire class bugged atm?
- Zhs2
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
If it's been posted in this thread, especially that long ago, it's very likely fixed. Redownload at will.
- 4thcharacter
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
Sorry if I'm bumping this rudely but I'll just ask some questions.
Why was Wolgir replaced? Sure, Matryoshka is cool but Wolgir is reliable when killing some enemies from far away. Especially if the said enemy is fast. Also, why do you have to use both left-click and right-click in order to fire both of the dual wielded weapons?
Also, the pistols are bugged in Strife, there's a chance that the left pistol(s) will fire over and over again.
Why was Wolgir replaced? Sure, Matryoshka is cool but Wolgir is reliable when killing some enemies from far away. Especially if the said enemy is fast. Also, why do you have to use both left-click and right-click in order to fire both of the dual wielded weapons?
Also, the pistols are bugged in Strife, there's a chance that the left pistol(s) will fire over and over again.
- TheBadHustlex
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Re: [Finished] The Russian Overkill - 2.3? 2.3.
I also hold a grudge on PB for removing Wolgir and Pushka, my actually favourite weapons in the game.
Because it feels nice.4thcharacter wrote:Also, why do you have to use both left-click and right-click in order to fire both of the dual wielded weapons?