Update
- Reduced the time stop duration a bit.
- Moved the enemies from outside of map 1 exit, and removed that one in the market.
- The Staff of D'Sparil now only summons one skull wizard at a time. If you try to summon another one, the previous one will die. It can still summon any number of disciples. Also, they both have a time limit on how long they are active. The skull wizard will last longer than the disciples since there can only be one of them at a time.
- Greatly reduced the mana usage for the Staff summonings.
- Added -COUNTKILL to those wendigos that are summoned by the frost lich.
- The market scripts of the first two hubs have been sped up considerably.
- There are now fewer artifacts in the maps.
- The disc of repulsion has been removed from the first two markets, but not the Emporium (hub 3 market). They can now be dropped by enemies though. They were supposed to already, but the item name was misspelled.
- Centaurs will now drop flechettes, but not as often as the slaughtaurs.
- Fixed the lighting bugs from all bookshelf message spots.
- Increased the flechette's range and slightly increased damage.
- Removed that duplicate .png file (not sure how it got in there in the first place).
- Added Heretic pods (poison effect)
- Added NoiseAlert to many scripts that summon monsters so that they won't sit there waiting for the player to attack something.
- The door to D'Sparil's tomb now opens like a normal door, as does the doors in map 13 that were once tied to the clerics .
- Added +DONTRIP to D'Sparil (makes a big difference with those magma serpents).
- Increased mana usage slightly of the crossbow alt-fire.