Brütal Doom v0.18

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Zaero
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Zaero »

For all of you guys looking for a HUD bar compatible with Brutal Doom, here it is: http://forum.zdoom.org/viewtopic.php?f=19&t=33397
yoshi314
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by yoshi314 »

i might be a little late to the party, but has anyone experienced some gibs blocking your way in 0.16 ?

I sometimes get this, and i have to kick/shoot them out of the way, as they work like invisible walls. i so far encountered that on gzdoom.
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Abba Zabba
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Abba Zabba »

Woohoo! The two-hundreth page! Nice job Brutal Doom.

Yeah, the only suggestion I can think of at this moment would be fixing skull gibs so that monsters don't get stuck on them.
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Armaetus
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Armaetus »

Yes, some smaller gibs do have a +SOLID on it and sometimes monsters get stuck on them until you hit them again.
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Abba Zabba
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Abba Zabba »

So it's more than just skulls huh?

And I see you've switched your avatar to your Oblige forums one.
Zombieguy
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Zombieguy »

2990th post. :)
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amv2k9
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by amv2k9 »

Zombieguy wrote:2990th post. :)
Zdoom Rules wrote:•When you reply to a topic, make sure your post contributes to the discussion.
Anyway, about the blocking gibs: Perhaps they can be -SOLID but still +SHOOTABLE? Or would that break some aspect of them? I don't do too much work with shootable things.
PaskaTykki
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by PaskaTykki »

Sometime burned Mancubus corpse block way, and burned Mancubus corpse cant destroy.
Zombieguy
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Zombieguy »

amv2k9 wrote:
Zombieguy wrote:2990th post. :)
Zdoom Rules wrote:•When you reply to a topic, make sure your post contributes to the discussion.
Ha, ha... He he, he.... Heh... Uh... Oh......... :oops:
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Armaetus
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Armaetus »

PaskaTykki wrote:Sometime burned Mancubus corpse block way, and burned Mancubus corpse cant destroy.
Yea, I stay away from them, especially near steps where I don't want to get stuck under or in one.
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by DapperDan »

So, I can't play Brutal Doom. It's not because of any technical issue or anything. But the player's grunts of pain when he gets hit are just so d@mn loud and obnoxious, it makes it impossible for me to enjoy the game. I'm not the best at the game, so I get hit a LOT, and every time I get this annoying pain grunt that's louder than every other sound in the game and it hurts my ears. When are we going to get an option to turn this down so I can play the game? How can I change it manually by turning it down, removing it, or replacing it with the vanilla pain sound?
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Neccronixis
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Neccronixis »

"There was a time when I blew an imp's leg off with the shotgun. However when I pulled the railgun out and started to gib its body, I noticed the body would never explode. Instead it would be tossed up in the air and come down, splattering gibs everywhere. So I stood there for about 1 minute and tried to gib this poor imp until the entire corridor was filled with the imp's many hundred gib sprites, yet the body still laid in-tact."

I found this somewhat amusing.
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The Zombie Killer
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by The Zombie Killer »

Feedback on the new trailer? :D



-MBF
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Armaetus
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Armaetus »

I like it but it could do without the copyrighted music :p
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Valherran
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Valherran »

TBH, I think it could have been done better. :?

Oh and grats on page 200.
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