Brütal Doom v0.18

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Hellstorm Archon
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Hellstorm Archon »

A little something-something to make those weapons look a bit more classic:

New Chaingun/Minigun Pickup Sprite

New Rocket Launcher Sprites

Credit goes to respective owners, as always.
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Ghostbreed
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Ghostbreed »


This audio glitch is driving me nuts, and only me and some other guy have the experience of this?!
Zombieguy
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Zombieguy »

That's odd. I've never had this happen.
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ChronoSeth
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by ChronoSeth »

Ghostbreed wrote:This audio glitch is driving me nuts, and only me and some other guy have the experience of this?!
It also happens to me, but I haven't downloaded BD since v0.15.
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SyntherAugustus
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Re: Brütal Doom v0.15a Hotfix

Post by SyntherAugustus »

Mr. Chris wrote:Yea, it's easy to comment that out if one knows lump management..

Code: Select all

//TNT1 A 0 A_Playsound("props/redfire")
Just do that in the TORCHES lump in the PK3 under the torch entries that have A_Playsound in it and it should work without sound.
That should help
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Ghostbreed
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Ghostbreed »

Thanks Fish, you're good.
Zaero
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Zaero »

I found out that when Spectre is killed and leaves the "vanilla" carcass, it's undestructible.
Also when the tortured corpse deco (hanging body for ex.) is gibbed, it leaves an armor/health bonus sometime. This is not a bad thing unless the item is unreachable, cuz it's spawning adds to level's total items counter. How about "cruelty bonus" instead?
PaskaTykki
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by PaskaTykki »

I was like wtf why that rescued marine shoot me, then i realize Archvile revive him alive. But that marine cant damage me. Traitor marine! :D
epic40k
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by epic40k »

PaskaTykki wrote:I was like wtf why that rescued marine shoot me, then i realize Archvile revive him alive. But that marine cant damage me. Traitor marine! :D
He will damage you when I finish making my new add-on for this :D
I've also made it so that he will attack you if you shoot him too. Most of the monsters also fight each other more, and to balance it out they are more alert, stronger, will shoot alot more, ambush, jump off heights to get at you among other things. It's all to balance out my experimental weapons tweaks. I got the heat seeking missiles working which scare zombie monsters - but they won't seek or scare the high-tech monsters like the mastermind. The alt-fire on the minigun is armour piercing which is needed to stay alive.
It will make alot of wads too hard but I'm trying to get it playing nice on all the official wads - brutalised (kind of official :)), final and masterlevels. Gonna have a play though some of the master levels today for a test.
Dan50
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Dan50 »

Zaero wrote:I found out that when Spectre is killed and leaves the "vanilla" carcass, it's undestructible.
Also when the tortured corpse deco (hanging body for ex.) is gibbed, it leaves an armor/health bonus sometime. This is not a bad thing unless the item is unreachable, cuz it's spawning adds to level's total items counter. How about "cruelty bonus" instead?

I like finding armor/health drops from hanging bodies. Something the poor souls never got to use before killed so its MINE now hehehehe.
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insightguy
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by insightguy »

hey guys, where can i find the mod in this screenshot?
Image
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-Ghost-
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by -Ghost- »

Qwasqaws posted is at the bottom of page 203. :P
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southpark2010
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by southpark2010 »

New video:
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Ghostbreed
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by Ghostbreed »

In case you didn't know:
https://www.facebook.com/BrutalDoom
There's an unofficial Facebook page devoted to Brutal Doom, connect now!
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The Zombie Killer
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Re: Brütal Doom v0.16 - Cruelty Bonus!

Post by The Zombie Killer »

I made another trailer, and I used one of Doom's own songs this time, so I can't have gone wrong



-MBF
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