Brütal Doom v0.18

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Ghostbreed »

Okay. Hey Sarge, I want the chaingun to have smoke coming from the barrels after firing.
Now we wait...
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by TheDarkArchon »

Ghostbreed wrote:Okay. Hey Sarge, I want the chaingun to have smoke coming from the barrels after firing.
Now we wait...
Implementation of suggestions isn't an all or nothing thing. Some things may not get in, especially if they are [censored word] things.
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Ghostbreed »

Was my suggestion [censored word]? How?
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by wildweasel »

Ghostbreed wrote:Since when has Sarge added anything we wanted to Brutal Doom? He made this perfectly clear on the Skulltag forums. Back then I had lots of suggestions, so why do you think I'm not giving anymore? That's why. And Woolie, I post how much I want. You can stop for all I care. Peace.
Unfortunately, the management will have to side with Woolie on this issue; not because you're wrong, but because you seem to have adopted quite a snippy attitude in this thread. Therefore, you have been awarded one (1) warning, and a suggestion to please stop with the passive-aggressive stuff.
User avatar
Neccronixis
Posts: 206
Joined: Fri Dec 23, 2011 10:53 pm

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Neccronixis »

Looking forward to the release of brutal arsenal :D How many weapons and varieties is it going to have?
User avatar
Mike12
Posts: 673
Joined: Fri May 13, 2011 9:10 am

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Mike12 »

Blox wrote:The expression looks silly, but that's probably me that's thinking of something much more grueling.
Yeah, I've become aware of that over the course of working on it. I figure I'll go back and tweak the facial expression a bit when i get the actual burning-and-falling-to-ground part done.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia
Contact:

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Matt »

Ghostbreed wrote:Since when has Sarge added anything we wanted to Brutal Doom?
Various monster nerfs
Removal of the extra zombie sounds
The underlying rationale for more than half the mutators available
Bunch of other changes over the past year
Daggerknight

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Daggerknight »

About a year overdue with this. Not much of a Doom modder myself (mostly do stuff in Neverwinter Nights 2 here) so I didn't even have an account here, but the need to say this meant one had to be made.

THIS MOD...IS AWESOME.

Brutal Doom- along with After the Holocaust- has made for the most intense singe player FPS experience I have had in years, certainly capturing a stronger action and strangely, much stronger horror vibe than even Id's latest offerings. One can only hope that the Doom 4 team is taking notes from this mod...

Kudos Sarge, looking forward to more!
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Ghostbreed »

It's just COD, but with zombies :(

(Then you won't mind taking a two-week break from it, I'd hope. -mgmt)
User avatar
BlueFireZ88
Posts: 1087
Joined: Tue Jan 18, 2011 9:04 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Tallon IV
Contact:

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by BlueFireZ88 »

To counter-argue your point: CoD doesn't have demons.

Your overgeneralizing the concept of Brutal Doom to an opinion equivalent to one of those kids who grew up with CoD rather than Doom or any other classic shooter from the 90s. It comes off as a ignorant and unspecified (in other words, you don't seemed to have played it for very long, and your not making any valid points to support your opinion).

Believe me, I could have been much harsher in regards to your comment, but I'm trying to be fair.
Last edited by BlueFireZ88 on Fri Nov 30, 2012 11:57 am, edited 3 times in total.
Zombieguy
Posts: 1880
Joined: Mon May 24, 2010 4:38 pm
Location: C:\Earth>

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Zombieguy »

Ghostbreed wrote:It's just COD, but with zombies :(
:nope:
User avatar
Ribo Zurai
Posts: 872
Joined: Fri Jul 03, 2009 1:47 pm

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Ribo Zurai »

Not wanting to sound douchey, but when is the Ultimate Brutal Arsenal ready for download? I'm pretty much in eager to try it, and it should be released today.
User avatar
Valherran
Posts: 1405
Joined: Tue Oct 27, 2009 12:58 pm

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Valherran »

Ribo Zurai wrote:Not wanting to sound douchey, but when is the Ultimate Brutal Arsenal ready for download? I'm pretty much in eager to try it, and it should be released today.
I'll do it for you:

Is it out yet? I REALLY want something to do tonight other than play Diablo 2! lol

Seriously though, I have been counting the hours till it comes out, been itching to try it myself. ^^
User avatar
Big C
Posts: 2839
Joined: Tue Oct 19, 2010 3:24 pm

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Big C »

Ghostbreed wrote:It's just COD, but with zombies :(
Oh, you did not just go there, son.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by wildweasel »

Alright, nothin' to see here, folks. Back on topic. =P
Locked

Return to “Abandoned/Dead Projects”