Brütal Doom v0.18

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Zombieguy
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Zombieguy »

Might I suggest adding flying barrel debris after a barrel explodes?
Blue Shadow
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Blue Shadow »

Ghostbreed wrote:Aw, what's wrong? Can't keep track with all bug reporting? :p
No. He got tired of every time he has to come here to break an argument.
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Mike12
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Mike12 »

Hey Sarge, how would you feel about a flaming death animation like this? (possibly with a variant for the kneeling+burning imp)
Image
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Neccronixis
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Neccronixis »

Mike12 wrote:Hey Sarge, how would you feel about a flaming death animation like this? (possibly with a variant for the kneeling+burning imp)
Image
YES!!!!! :D
Dan50
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Dan50 »

Mike12 wrote:Hey Sarge, how would you feel about a flaming death animation like this? (possibly with a variant for the kneeling+burning imp)
Image

Sweet :D
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BlueFireZ88
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by BlueFireZ88 »

Mike, your sprite edits never disappoint. :)
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Armaetus
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Armaetus »

Zombieguy wrote:Might I suggest adding flying barrel debris after a barrel explodes?
The barrel debris should cause 'Cut' damage due to flying at high speeds :)
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southpark2010
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by southpark2010 »

Mike12 wrote:Hey Sarge, how would you feel about a flaming death animation like this? (possibly with a variant for the kneeling+burning imp)
Image
Nice. :)
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Ghostbreed
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Ghostbreed »

Never gonna happen.
Zombieguy
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Zombieguy »

Ghostbreed wrote:Never gonna happen.
Why not? Didn't Mike12 offer to make them? They look great IMHO.
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Blox
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Blox »

The expression looks silly, but that's probably me that's thinking of something much more grueling.
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Woolie Wool
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Woolie Wool »

Ghostbreed wrote:Never gonna happen.
Sergeant_Mk_IV is perfectly capable of speaking for himself, please stop.
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Ghostbreed
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Ghostbreed »

Since when has Sarge added anything we wanted to Brutal Doom? He made this perfectly clear on the Skulltag forums. Back then I had lots of suggestions, so why do you think I'm not giving anymore? That's why. And Woolie, I post how much I want. You can stop for all I care. Peace.
vinnie245
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by vinnie245 »

Apart from the fact that MANY of Mike's work has already been implemented into the mod (Meatshields etc).....
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southpark2010
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by southpark2010 »

Ghostbreed wrote:Since when has Sarge added anything we wanted to Brutal Doom?
The Plasma-Shotgun alt-fire is one.
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