[Release] JENESIS - Done and on /idgames.

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Jimmy
 
 
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[Release] JENESIS - Done and on /idgames.

Post by Jimmy »

Image

Download from /idgames
Download hotfixes (periodically updated)
Screenshot Gallery

---

Jenesis is a 32-map mapset for Boom and all derivative sourceports, during the development of which I flexed my single-player-mapping muscles to the limit. Most of this project was speedmapped over a set period, although there are a couple of old, "recycled" maps in this set, which I've included here because I desperately wanted to finish them rather than letting my creativity stagnate. That, and I really thought it was about time they got the proper care and attention they deserved, and saw the light of an actual release alongside the first few single-player maps I've ever put out.

Each map is intended to follow a specific theme reminiscent of the brilliantly nostalgic themes that are present in the original IWADs, such as Doom 1's episodes, the unmistakeable Plutonia and TNT themes, and there are even dashes of Hell Revealed and Alien Vendetta. As such, the architecture here is kept relatively simple, detail to a minimum, but layout and gameplay are first priority. :)

Check out the wiki page for further information: http://doomwiki.org/wiki/Jenesis

MAP LIST:

Code: Select all

EARTH EPISODE 1
===============
MAP01: Treatment Plant        -- "Into the Fire" by Theshooter7
MAP02: The Canal              -- "River" by Forty-Two
MAP03: The Oasis Facility     -- "Under the Waves" by Pendulum / Jimmy
MAP04: The Garden Terminal II -- "CCCool" by Lee Jackson
MAP05: Submerged Refinery     -- "Rusty Bridge" by Forty-Two
MAP06: Waystation             -- "Pistons" by Jimmy
MAP07: Dead Center            -- "World Tournament II" by Zora
MAP08: Plunge                 -- "Sewer Chase" by Forty-Two
MAP09: Slime Vaults           -- "Undisclosed Desires" by Muse / Jimmy
MAP10: Ruins                  -- "Garden" by Forty-Two
MAP11: Devil's Industry       -- "Crush" by Pendulum / Jimmy

EARTH EPISODE 2
===============
MAP12: Highway of Destruction -- "Shoot the Guns Out of Their Hands" by TheGreenHerring
MAP13: Transporter Station    -- "Abandonment" by Jimmy
MAP14: Poisoned Ocean         -- "Pathogen" by Jimmy
MAP15: Alchemy                -- "Voyage I" by Jimmy
MAP16: Crestfallen            -- "Cliff" by Forty-Two
MAP17: Deadline               -- "Prototype" by Jimmy and Forty-Two
MAP18: Mineshaft              -- "Airport Chant" by Jimmy
MAP19: Subterranean Labs      -- "In Space" by Forty-Two
MAP20: Into The Gate          -- "Mysteries of the Quiola" by Paul Corfiatis

HELL EPISODE
============
MAP21: The Other Side         -- "Deevine" by Xaser
MAP22: Haunted Halls          -- "Memento Medley" by Jimmy
MAP23: The Atrium             -- "Distant Tranquility" by Jimmy
MAP24: Hades' Wall            -- "Sunset Over Babylon" by Jimmy
MAP25: The Carcass Pit        -- "Going Nowhere" by Revenant
MAP26: The Savage Abyss       -- "Song in the Key of TNT" by Jamie Robertson
MAP27: The Vulcanum           -- "Fallen" by Symphony X / Simone Mularoni
MAP28: Baphomet's Keep        -- "The Greater Good" by Forty-Two
MAP29: Mutant Jenesis         -- "Moonlight Bloodbath" by Icytux
MAP30: Abysm                  -- "doombg" by ynxyg

SECRET LEVELS
=============
MAP31: Duality                -- "Smells like Burning Corpse (Remix)" by Zora
MAP32: Reprise                -- "River" by Forty-Two
Please enjoy! :D
Last edited by Jimmy on Fri Sep 13, 2013 11:38 am, edited 10 times in total.
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Cyanosis
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Cyanosis »

This looks really nice, I'll be sure to try it out soon.
CaptainToenail
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Re: [Release] JENESIS, Part 1: "Descent"

Post by CaptainToenail »

Wow, this is cool so far. :o Took me 20 minutes to complete the second map in Eternity with 'classic' settings. I must be getting rusty :x
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Re: [Release] JENESIS, Part 1: "Descent"

Post by lzvk25 »

Map 10 exits by itself without allowing us any kind of play.
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Jimmy »

That's a weird bug that apparently only happens in Risen3D. It's been addressed, though - check /idgames in the near future for the official (final) release.
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Re: [Release] JENESIS, Part 1: "Descent"

Post by CaptainToenail »

Jimmy, I completed this map set over a week ago (well, the boss spitter was frustrating so I gave up after 4 deaths :x ) but I forgot to post feedback. :roll:

The mapset is great, the levels have just the right amount of functional detailing and good texturing to look pleasing. The traps and puzzles are well thought out and implemented. The only bad thing I would say is some areas are a bit too hard, such as map02 and that hell-cave full of revenants. I did play through on UV though so I guess overly challenging areas were to be expected.

Keep it up can't wait for the next set. :)
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Megamur »

Jimmy wrote:TNT themes
Sold. Downloading now.
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Jimmy »

Thanks for the encouraging words, everyone. :D You might be pleased to know that Part 2 (which is currently in the works) will also incorporate the unique stylings of Requiem and Memento Mori 2. :)

For those who missed it in the WIP thread, here's some progress on Part 2.
Spoiler: MAP02: "The Canal"
Spoiler: MAP09: "Devil's Industry"
Spoiler: MAP11: "Transporter Station"
Spoiler: MAP16: "The Other Side"
The new MAP09 was just finished. It took me 4 days of on-and-off work - it wasn't exactly the easiest map to work on. :(

Note to self: Next time, PLAN ON PAPER. EVERYTHING.
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Megamur »

I'd sell my soul to be able to make that in 4 days. Give me four years and maybe I'd have it one-quarter finished.
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Jimmy »

Started (and finished) this map today. :)
Spoiler: MAP08: "Plunge"
Heavily MM2-inspired, as you can see. ;)
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Re: [Release] JENESIS, Part 1: "Descent"

Post by ChronoSeth »

Jimmy wrote:Started (and finished) this map today. :)
[pictures]
Heavily MM2-inspired, as you can see. ;)
Looking good! :) I'm going to give part one a go in a bit.
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Jimmy »

'nother new map - again, started and finished within a 24-hour period. :)
Spoiler: MAP10: "Highway of Destruction"
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ChronoSeth
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Re: [Release] JENESIS, Part 1: "Descent"

Post by ChronoSeth »

Holy crap that's a lot of pinky demons. :shock:
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Ethril
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Ethril »

ChronoSeth wrote:Holy crap that's a lot of pinky demons. :shock:
Looks like fun to me. :twisted:

Now, where did I leave my berserker pack...?
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Re: [Release] JENESIS, Part 1: "Descent"

Post by Viscra Maelstrom »

Now I wonder what the results would be if you played this with Psychic and unleashed a overcharged Earth attack there.
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