Hacx 2.0 -- Hacxmas Alpha!

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Should Hacx 2.0 enable jumping?

Yes
111
70%
No
24
15%
Don't Care
24
15%
 
Total votes: 159

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Xaser
 
 
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Hacx 2.0 -- Hacxmas Alpha!

Post by Xaser »

Image

That image is a link. I've put together a 5-map alpha to share for the holidays. What better way to celebrate Christmas than by celebrating Hacxmas? ;)

For the curious and easily-distracted, here's a quick gameplay video showing off one of the heavily-revamped maps n' new things:


We'll be making another big push for contributors soon, so keep your eyes peeled if you're interested in lending a hand. Until then, grab the alpha and start Hacxing away!

Big thanks to Cage for the spiffy art, as always. ;)
Spoiler: Old post, for reference n' things
Last edited by Xaser on Mon Apr 16, 2012 12:01 pm, edited 3 times in total.
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Jimmy
 
 
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Re: Hacx 2.0 -- Now in Development!

Post by Jimmy »

Please start signing up, people! This is a great TC that deserves a great deal more attention than it currently has.

Also, Xaser, I just posted my list of HacX 2.0 music contributions publicly to the forum. ;)
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InsanityBringer
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Re: Hacx 2.0 -- Now in Development!

Post by InsanityBringer »

I'm not going to guarantee anything at the moment, but I may be interested in mapping in the future.

Also, I cannot make sprites, but I *may* be able to do a little texture work. That is a really big *may* though.
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Grymmoire
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Re: Hacx 2.0 -- Now in Development!

Post by Grymmoire »

Well I'll officially say that I am gonna work on improving the maps, and when I get some more time I might make a few new maps myself.
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.+:icytux:+.
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Re: Hacx 2.0 -- Now in Development!

Post by .+:icytux:+. »

il nab 21: CryoZine,

I Feel like making a quick map, dosn't need to be very big as its the first map in a chapter i hope :P

if i fall in love with this project, ill donate some sprite work later!
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TheDoomGuy
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Re: Hacx 2.0 -- Now in Development!

Post by TheDoomGuy »

I am extremely interesting in doing sprite work for this. As I've said, I've been into HacX since I first saw it on the M J Doom Page over 12 years ago. It would be an honour and a privilege to be able to lend my resources to the new and improved HacX.
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Re: Hacx 2.0 -- Now in Development!

Post by dennisjj4 »

Anyone thought about converting the DEHACKED into DECORATE?
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TheDoomGuy
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Re: Hacx 2.0 -- Now in Development!

Post by TheDoomGuy »

dennisjj4 wrote:Anyone thought about converting the DEHACKED into DECORATE?
I'd assume they're probably planning on building it from the ground-up... correct me if I'm wrong, someone.
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Re: Hacx 2.0 -- Now in Development!

Post by NeuralStunner »

dennisjj4 wrote:Anyone thought about converting the DEHACKED into DECORATE?
That is the idea, yes. Also EDF for Eternity.
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Re: Hacx 2.0 -- Now in Development!

Post by Blzut3 »

dennisjj4 wrote:Anyone thought about converting the DEHACKED into DECORATE?
No, don't be silly. :p

It's already done in Hacx 1.2.
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JustinC
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Re: Hacx 2.0 -- Now in Development!

Post by JustinC »

Hmmmm.....The comic panels sound interesting....I was going to do the same thing for my mod. Do the "sprite monsters" need editing and/or you are wanting to create new monsters?
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SamVision
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Re: Hacx 2.0 -- Now in Development!

Post by SamVision »

Looks like this will turn out to be a massive project, might take a year or two to finish. I would love to help but my skills are subpar :cry: I wish you luck. :D
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.+:icytux:+.
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Re: Hacx 2.0 -- Now in Development!

Post by .+:icytux:+. »

as the hacx forum dosnt get so much attention, il post a WIP pic of CryoZine here:

Image
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Xaser
 
 
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Re: Hacx 2.0 -- Now in Development!

Post by Xaser »

Why not give it more attention, then? Start a thread -- someone'll notice ;)
[EDIT] Well, you did. Silly me. :P

That rock texture has always looked more like wood to me, but this looks like a smashing start to a map you've got here -- keep it up! :)
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TheMistress
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Re: Hacx 2.0 -- Now in Development!

Post by TheMistress »

That map is truly looking awesome....The buildings in the back remind me of the ones in blood that explode on the map with the shop. Very creative!
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