[WIP], Deadline.wad, demo D/L available

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randomonium
Posts: 10
Joined: Fri Jul 10, 2009 9:31 pm
Location: The vortex of infinity.

[WIP], Deadline.wad, demo D/L available

Post by randomonium »

I hesitated hard posting this, seems there's a few zombie works in progress these days that get announced and then never get finished etc. Also this is the first work I've posted for the general public to see and make suggestions on so just try not to be a grumpy guss when posting on this okay? :P. Some people are just obsessed with zombies, I'm one of them. 8-)

This is for zdoom 2.3.1 (doom 2)

Basically the idea behind this wad is you're a marine dropped into a city ravaged by an airborne zombie infection, your job is to rescue people from a badly defended evacuation block of the city. You have to get out alive with a few straggling evacuees and your rescue comes in 3 days. What you do for those 3 days is pretty much up to you. During the day you'll gather ammo and health and encounter wandering zombies. During the night you'll hide pretty much anywhere you want and shoot at hordes of oncoming runners (by which I mean zombies, not human joggers). The evacuees help you, however, in the way that you can spawn them wherever you want and they will become your stationary gunners. You can build a barricade (a system which I'm working on implementing in more than just the one current place) and you have mines as well.

Implemented ____
Spoiler:
Need help/suggestions/info for____
Spoiler:
Image

Link: http://www.filefactory.com/file/a16877b/n/Deadline.rar

_IMPORTANT_ Controls and stuff you need to know that I forgot to put in my readme for (This is temporary till I can get to a computer which uploads things properly)
Spoiler:
My advice is it's best not to ask about the strange and random things that might be in there now, this was actually going to be an alien wad originally :? ps, I'm a noob so sorry in advance if I break any forum rules or guidelines, I did read them, I'm gonna try to post screenshots again later if anyone wants to give me tips on how to do it properly.
Last edited by randomonium on Sun Nov 29, 2009 5:08 pm, edited 3 times in total.
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Shadelight
Posts: 5113
Joined: Fri May 20, 2005 11:16 am
Location: Labrynna

Re: [WIP], Deadline.wad, demo D/L available

Post by Shadelight »

The unwritten rule around here, is that a project thread requires screenshots.
randomonium
Posts: 10
Joined: Fri Jul 10, 2009 9:31 pm
Location: The vortex of infinity.

Re: [WIP], Deadline.wad, demo D/L available

Post by randomonium »

Duly noted.
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