C) I'm a bastard and want to see lukas toiling for my amusement.
It has come to my attention that some enemies that I thought didn't use dialog pictures, have a few guys here and there that actually do use dialog picture...
I have set up a poll so people can choose whether or not I go ahead and leave the enemies be even though they use the acolyte picture here and there, or if I should remove them (do note that I will upgrade the replaced acolyte though) so the enemy and the dialog picture match, I have also put up a third option, lukas can fix the dialogs so there is no dialog picture for the acolytes (but this is mostly up to lukas, if lukas doesn't want to do it, then lukas doesn't have to )
lukas wrote:I need the IDs to start toiling for DarkArchon's amusement .
You don't need The Martyr to start working on the acolyte dialogs
Anyways, Death and Decay only has a thing or 2 left to do, and then I need to finish up the credits list, I'll need testers for that too I suppose (note that you need to be a GOOD Doom jumper since Death and Decay is pretty much a hard jumpmaze map with custom items and textures )
lukas wrote:If it's about the same difficulty (or easier) then Cutmanmike's jump wads then add me to the list of testers . But if it's harder I don't think I can jump that good
Well if you can time your jumps right, and know where to jump from, it can be "easy-hard" as so to speak, but if you can't do either, then it will be unforgiving (If I could to redo the map I would make the jumps easier, but I don't know what I was thinking at the time, I guess I was much better at jumping back then )
lukas wrote:So the new acolyte replacements have the same ConversationID as the original ones? If that's it then you can expect the acolyte thing to be done by later today.
does panel ="" work???
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