A little late (by a few minutes) damnit, but here it is
Updates list (some old some new)
> = update - = Phoenix related ' = Gabriel related | = Maliki related
> Class personal weapons...certain weapons are now class specific to better suit the class and give the mod more replay value
- Phoenix has a scoped Dragon Rifle that is really inaccurate unless looked through the scope, which makes you stand still - Phoenix now gets the Micro Shotgun, most accurate shotgun, but does the least damage - As said before, Phoenix starts off with the Coyote and the Viro Blade - Phoenix is the fastest of the three, but also has the least health ' Gabriel gets the most health, but is the slowest of the three ' Gabriel starts off with the Cyclone SMG and the lead pipe ' Gabriel also gets the Stone Breaker, and explosive shotgun | Maliki is the "between character" and is the original character, his class personals are the original guns before the other 2 classes | Maliki gets the TMP and the machete | Maliki's shotgun is the Equalizer, also the "in between" shotgun
> Barrels are actually useful!!! They now drop random items such as gold and ammo > Enemies also drop "loot" as in a chance of dropping gold or something else useful, this is done so you don't end up in one of those situations where you need gold to move on (like need of ammo or health), but all the gold "is on" ...BE GONE YOU HORRIBLE SITUATION! >MOST enemies are replaced, the enemies that I feel are perfect as is and can't really be upgraded to be any cooler are left as is
Last edited by Sangelothi on Sat Nov 28, 2009 6:49 pm, edited 1 time in total.
Looks very goood ! im looking forward to play this. And did you used my red faction shotgun edit ? because i have to say when i made it, i was thinking it was a shitty weapon. But finally it look good ! Nice job!