Seems interesting. May I play test on hurt me plenty with the following things:
1.Perks smooth weapons with nashgore on 1st run (AKA. normal gameplay
)
2.Brutal doom on the 2nd (cause i'm sure at least 50% of the people who are going to play this are going to play with it so I may as well see if there will be any script execution problems)
3.Cosmetic doom (same reasons as brutal doom)
4.Mutiny (enemy and weapon balance test for the map)
5.OSJC's weapons mod with nashgore (for fun
)
6.RSL's DOOM NG (test how some slight weapon randomization will affect game play [AEOD and 667 shuffle are WAY to messy and WILL vary all the time making testing inaccurate])
7.psychic (to test how the mod's magic will affect gameplay)
8.Necrodoom (just wanna see what happens)
9.MKWW-AH (this Hernandez mod was nice for me.)
10.WW-NAZIS! (testing projectile bullets in the map)
2 runs each:
1st: Normal run with some to none secrets
2nd: "Look for all the damn secrets" run
Any other suggestions? (P.S. needed new maps to pay anyway.) thanks