Cool mods people might have missed.

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Re: Cool mods people might have missed.

Postby Nash » Mon Jun 15, 2009 11:22 pm

Hey Kinsie shouldn't you be updating the first post with links to everything people suggested in this thread?
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Re: Cool mods people might have missed.

Postby Wills » Tue Jun 16, 2009 8:26 am

No, people love browsing through pages of links. :P
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Re: Cool mods people might have missed.

Postby Kinsie » Tue Jun 16, 2009 10:51 am

Will do now!
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Re: Cool mods people might have missed.

Postby DoomRater » Tue Jun 16, 2009 12:28 pm

Links to Last Resort: Doom and Doom 2

Now that I think about it, it would be really nice to see these suckers updated so that they just run with modern source ports out of the box.
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Re: Cool mods people might have missed.

Postby Captain Ventris » Tue Jun 16, 2009 12:42 pm

You know, I could set up a server with which to run these wads, if ya'll would like, though I think a couple won't work with Skulltag.
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Re: Cool mods people might have missed.

Postby DoomRater » Tue Jun 16, 2009 1:06 pm

The thing I remember most about Last Resort was actually the first level, which was designed to be a pistol shootout with standard armor and some zombies running around. It was hard to rack up a lot of kills in it, and people tended to get bored trying, but damn if it wasn't a fresh idea. Island was probably the best one though. No wait, Ballroom. Wait, maybe the last one, with all the disconnected themes and rooms? But you'd need a lot of players for it.
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Re: Cool mods people might have missed.

Postby .+:icytux:+. » Thu Jun 18, 2009 3:45 pm

http://www.speedyshare.com/381624800.html

ZDRP Zdoom Resource Pack, Made by Keksdose. imo a very good graphical enhancment that has got pretty much no attention whatsoever.

it adds cool effects to almost every projectile, and to almost every light source and effect. and has a own gore mod.

heres some screenies:
Spoiler:
Last edited by .+:icytux:+. on Thu Jun 18, 2009 4:04 pm, edited 1 time in total.
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Re: Cool mods people might have missed.

Postby XutaWoo » Thu Jun 18, 2009 3:55 pm

...

Woah. :shock:
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Re: Cool mods people might have missed.

Postby Deimus » Fri Jun 19, 2009 4:38 am

wait...

what.
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Re: Cool mods people might have missed.

Postby Princess Viscra Maelstrom » Fri Jun 19, 2009 5:16 am

:shock: :shock:

:surprise: HOLY CRAP!!! :surprise:

Seriously, that's amazing! I can't belive that I have missed this thing! Awesome!
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Re: Cool mods people might have missed.

Postby Killar » Fri Jun 19, 2009 6:50 am

:surprise: :surprise:

Two of :surprise:

Oh My GOD! :thumb:

I'm only saying this to the screens, but I'm going to download it and see it for myself.

(I edited because I put a lot of :surprise:)
Last edited by Killar on Wed Jun 24, 2009 5:18 am, edited 1 time in total.
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Re: Cool mods people might have missed.

Postby DavidB1000 » Fri Jun 19, 2009 8:18 am

No need for 9000! emoticons, but I get your point. That is impressive. Holy lack of framerates, batman! :)
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Re: Cool mods people might have missed.

Postby Unknown_Assassin » Fri Jun 19, 2009 3:19 pm

Thanks icytux! :D
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Re: Cool mods people might have missed.

Postby Jimmy » Fri Jun 19, 2009 3:34 pm

Quite obviously he didn't hype it hard enough. :P
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Re: Cool mods people might have missed.

Postby daimon » Sat Jun 20, 2009 6:08 am

http://www.doomworld.com/idgames/index.php?id=11127

here we have a nice e1m1 remake (maybe toosimilar to original) from sailorscout. enjoy.
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