Unless you are new to this mod,
IGNORE THIS FIRST POST!
Go straight to post number 14!
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An RPG/Weapons modification for DooM II by Naniyue and Zhs2
Full credits will be in the next release.
OLD Story:
Demons. You've fought them for so long, you're practically one of them.
Even worse, there seems to be no way out of your twisted fate . . .
. . . but you do have some advantages.
Having intimate knowledge of your eternal foes, you will learn a few new tricks.
Your powers grow with every kill.
Even when you're out of ammo, you can still fight fire with fire.
And just when you think you're dead, again, you can call on the tortured souls to heal thy flesh.
And so, Hell Hath No Greater Fury . . . than the one who INHERITS it!!!!!
In other words:
1) An RPG leveling/skill system for gaining greater power!
2) The ability to learn, or rather "inherit", your enemy's attacks!
3) Other little things you'll have to find out for yourself!
NOTES:
"Happiness is a warm gun":
Whenever you use a demonic attack, you lose part of your humanity!
If you reach 666 in Demonicness, Hell absorbs you (Player dies)!
Switch to a human weapon to start remembering your roots.
You must earn/learn your various demon attacks by killing a sufficient number of that
type of enemy. Weaker, more abundant enemies require higher numbers. Stronger,
less frequent enemies have a lower requirement. Your demon attacks use various amounts of
"spirit", gained whenever an enemy is killed. Take a guess what the maximum is.
OLD OLD Screenshots (5-07-2009)




OLD OLD WIP. Latest developments make it both graphically and code-wise OBSOLETE.
WIP01ht:
http://www.mediafire.com/?sharekey=fb55 ... f6e8ebb871
