[WIP] Psychic -- Beta #5, now with Raven & Strife!

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Re: [WIP] Psychic -- Public Beta #4

Postby Princess Viscra Maelstrom » Thu Dec 30, 2010 11:48 am

Ohohoho Xaser, you sneaky bastard. Guess what I fooouuuund???

QUICK EDIT: What, only one of 'em? Come oooon, can't there be more?
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Re: [WIP] Psychic -- Public Beta #4

Postby KILLER2 » Thu Dec 30, 2010 1:28 pm

Interesting mod,but gets boring after awhile.Could do with more weapons,upgrades and custom monsters...maybe maps
Doomhuntress wrote:Ohohoho Xaser, you sneaky bastard. Guess what I fooouuuund???

QUICK EDIT: What, only one of 'em? Come oooon, can't there be more?

What are you talking about?!
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Re: [WIP] Psychic -- Public Beta #4

Postby Jimmy » Thu Dec 30, 2010 1:41 pm

I suspect she's talking about:
Spoiler: Massive spoiler.
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Re: [WIP] Psychic -- Public Beta #4

Postby Princess Viscra Maelstrom » Thu Dec 30, 2010 1:46 pm

Spoiler: Spoiler
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Re: [WIP] Psychic -- Public Beta #4

Postby ChronoSeth » Thu Dec 30, 2010 1:48 pm

Spoiler: Don't bother reading if you didn't read above
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Re: [WIP] Psychic -- Public Beta #4

Postby Ryan Cordell » Thu Dec 30, 2010 9:36 pm

Spoiler: HALABALOOGIE!
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Re: [WIP] Psychic -- Public Beta #4

Postby KILLER2 » Fri Dec 31, 2010 3:22 pm

But what does this blood even do?It seems to upgrade your starting psychic power a little bit,but it doesn't sound worth all the fuss anyway...I mean,cmon,it's just a tad more damage and making the shots rip through the enemy.
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Re: [WIP] Psychic -- Public Beta #4

Postby Ryan Cordell » Fri Dec 31, 2010 4:04 pm

Plus it seeks targets, AFAIK.
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Re: [WIP] Psychic -- Public Beta #4

Postby Xaser » Fri Dec 31, 2010 4:32 pm

Have you tried using it on a crowd? Quite the pleaser, that. ;)
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Re: [WIP] Psychic -- Public Beta #4

Postby Princess Viscra Maelstrom » Fri Dec 31, 2010 5:27 pm

It's VERY useful, I can assure you of that. Try it overcharged, you can take out whole crowds easily with it, plus it uses the same amount of Psychic power as it did before, so you can use it alot.
Btw Xaser, have you reconsidered giving Gravity the ability to attract Blood Money?
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Re: [WIP] Psychic -- Public Beta #4

Postby Xaser » Fri Dec 31, 2010 5:31 pm

That's not possible, at least not without obscene amounts of hacking. Gravity 3 has been much improved, though, for those willing to upgrade. ;)

Regarding Fire from earlier: Yes, it's really powerful, but it has the potential to harm the player as well. Bit of a tradeoff, there.

I'm considering increasing Plasma's damage radius a bit in higher levels, too. I've noticed it's a bit underwhelming when compared to, say, Dark.
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Re: [WIP] Psychic -- Public Beta #4

Postby XutaWoo » Fri Dec 31, 2010 6:53 pm

One thing you could do with plasma is, at the highest level, making it look for targets. Not a great distance, though, just with a distance parameter of one or so so it'll swerve to hit enemies it grazed.
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Re: [WIP] Psychic -- Public Beta #4

Postby JimmyJ » Fri Dec 31, 2010 7:31 pm

XutaWoo wrote:One thing you could do with plasma is, at the highest level, making it look for targets. Not a great distance, though, just with a distance parameter of one or so so it'll swerve to hit enemies it grazed.

It could just be my imagination, but I could swear the plasma already does that, even at low levels.
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Re: [WIP] Psychic -- Public Beta #4

Postby wildweasel » Fri Dec 31, 2010 7:51 pm

JimmyJ wrote:
XutaWoo wrote:One thing you could do with plasma is, at the highest level, making it look for targets. Not a great distance, though, just with a distance parameter of one or so so it'll swerve to hit enemies it grazed.

It could just be my imagination, but I could swear the plasma already does that, even at low levels.

Plasma currently only uses the Heretic method of homing: it will only home in on targets that the player specifically aimed at prior to firing. However, ZDoom does also have Screenseeker and other methods (see ww-style's Swarmers) that could be used for the level 3 Plasma.

Also...I find it pretty insulting that you can spend all the time to whittle down a Baron's HP with only your starting pistols and only end up getting 25 BM from it.
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Re: [WIP] Psychic -- Public Beta #4

Postby Princess Viscra Maelstrom » Fri Dec 31, 2010 10:13 pm

Whoa, Xaser, I found two WAV files in the wad named DSITMARM. I assume that was a miss?
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