[WIP]Trials of The LureMaster - CLASSES UP!

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Ghastly
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[WIP]Trials of The LureMaster - CLASSES UP!

Post by Ghastly »

Heretic - Trials of The LureMaster (ToTL, for short), is a mod aimed at making a mod for Heretic using (G)ZDoom's enhanced editing features, with Heretic's gameplay, and Hexen's theme.
Spoiler: Story
Spoiler: Screenshots
Spoiler: Monsters
Spoiler: Pickups
Spoiler: Classes/Weapons
Progress:

Code: Select all

Map01: 10%
Monster list: 100%
DB Config: 100%
Classes/Weapons: 5%
Pickups: 100%
I'm working on the first map, but the going is slow. I think after I finish the map, I'll release a small demo, and focus on the resource. I incorporated the player sounds from Heretic 2 in, I've finished a monster and weapon list, and I finished writing the terrain sound definitions for the 500 textures I'm using from Heretic, Hexen and Hexen 2 (which, for me, puts this mod past the point of simple cancellation :P).
Last edited by Ghastly on Thu Jun 03, 2010 12:17 pm, edited 16 times in total.
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Amuscaria
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Amuscaria »

Ghastly_dragon wrote:I'm still trying to decide whether or not to add player classes.
Corvus needs a girlfriend. :wink:

Anyway, looking forward to it. :D
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Captain Ventris
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Captain Ventris »

Eriance wrote:
Ghastly_dragon wrote:I'm still trying to decide whether or not to add player classes.
Corvus needs a girlfriend. :wink:
Corvette?

Oh, wait...
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Amuscaria »

That's more like gender-swapping. Drag-Queen Corvus? :lol:
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Captain Ventris
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Captain Ventris »

Eriance wrote:That's more like gender-swapping. Drag-Queen Corvus? :lol:
Hey, if Nintendo can get away with Toadette, WE CAN PULL IT OFF
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Ghastly
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Ghastly »

Eriance wrote:Corvus needs a girlfriend. :wink:
I was considering adding female player sounds, for the one class I have, but I'm not sure where to get so many sounds. Also, I'm not sure they'd fit the sprites. :lol:

Anywho, I think I'll remake the weapon list, and take out a few of the original Heretic weapons. I've never liked the original staff, dragon claw and firemace, and the rest of the weapons are too close to the Doom weapons, so I'll probably modify those, too (Nothing amazingly dramatic, though).

Edit: Okay, I like Eriance's Frost Fang so much (and how it's sounds are turning out), that I'm willing to give it some special effects. Anyone know any good cold fog sprites? :D
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Tormentor667 »

Captain Ventris wrote:
Eriance wrote:That's more like gender-swapping. Drag-Queen Corvus? :lol:
Hey, if Nintendo can get away with Toadette, WE CAN PULL IT OFF
There is no Toadette, there is only a transsexual Toad
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Amuscaria »

Ghastly_dragon wrote:but I'm not sure where to get so many sounds. Also, I'm not sure they'd fit the sprites. :lol:
I have plenty of female sounds :3:. Just tell me if you needed one that's more aggressive or ones that are more "cute". Plus, there are plenty from Hexen 2.

As for your first screenshot, I have some small suggestions. From an archetect point of view. purhaps it would be better if the roof was made from timber instead of those yellowish bricks. Seeing how the frame supporting it is wood, bricks might look a big heavy. Te floor could also use some more detail, maybe a lane made with grey bricks or something that leads to the door. Otherwise, the room needs no other detail, other than small visual effects; the variation in the brick texture is already plenty.
Last edited by Amuscaria on Tue Feb 17, 2009 7:00 am, edited 1 time in total.
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Cutmanmike »

Eriance wrote:I have plenty of female sounds :3:.
I needed you like a month ago :(
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Amuscaria »

Cutmanmike wrote:
Eriance wrote:I have plenty of female sounds :3:.
I needed you like a month ago :(
I thought you wanted cyborg female sounds, which i dont have. o.o
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Ghastly
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Ghastly »

I changed the roof to wood, but some designs on the floor will be kind of tricky (#1, it'll mess with the sloped ceiling, but I think I can use one of the slope sector actors to get around that. #2, some designs, themselves, will be kind of tricky).

About the female sounds, if you could send me something that sounds like a female Corvus ( :P ), I'd be grateful. I could PM you a sound list, if you want.

By the way, anyone know of any good, small fog sprites, for the Frost Fang? :D
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Gez »

The Heretic 2 expansion pack (aka patch 1.06) added a female player skin for multiplayer games, "Kiera the elf". But there aren't many sounds for her.
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Cutmanmike »

Eriance wrote:I thought you wanted cyborg female sounds, which i dont have. o.o
I was after both but I asked for cyborg sounds in a separate thread. Oh well :)
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Ghastly
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Re: [WIP]Heretic - Trials of The LureMaster

Post by Ghastly »

@Gez: Thanks, that'll work fine. I can rip a falling death sound from Quake 3. :P
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Re: [WIP]Heretic - Trials of The LureMaster

Post by ShadesMaster »

Yeah his girlfriend - or, rather, fling - should be Kiera.
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