DavidB1000 wrote:Also, this is not Oblivion, so, why must people love Leveling monsters? Huh? I understand some of the reasons, but still, not everyone here is a hardcore God of Hexen.

Let alone can even beat Doom 2 on I'm too young to die.
Wait a minute, why can't I reliably kill ettins? I now have 5 points in axe mastery, 14 strength, and 9/8 wisdom and intelligence, and my blue mana runs out in 4 hits! At 10 mana a hit? Is it really so unbalanced that the warrior can actually use magic powers? Gahhh.
I'm sorry, but I object to the weakening of the fighter. Only now can I kill the fire gargoyles in two hits! Seriously, it took about 8 to kill the ettins in the first level. Now with crappy mana loss, I'll be lucky if I can even use Quietus when I get it!
at least it only takes 5 hits to kill ettins now, with 5 axe mastery!
I'll answer each of these in their own block.
If I didn't make monsters grow stronger, they'd either be impossible at the beginning, then normal when you are super-high level, or they would be easy as cake by level 10 or so. They don't grow too fast, though, so you can become quite a bit stronger than they are later on.
I boosted the Mana costs, seeing as you can go well over the normal limits of Mana by raising your Intelligence. Of course, I didn't do a huge amount of testing with the Fighter, so I could probably take your word for it being too high.
As for killing foes quickly, this game shouldn't be all that easy, particularly not at the beginning. But imagine when you start to reach levels in the 30s and 40s. Your Strength stat can be high enough to mow down even leveled Ettins, Chaos Serpents, and perhaps other enemies in just a couple hits.
I've made most of the damage formulas work on a basis of 60% Stats, 30% Skills (Mainly for the Fighter, that is, with his Weapon Masteries) and 10% base damage. I figured this system would be best, because then you can ALWAYS increase the amount of damage you do (as opposed to reaching the maximum skill level of 10 and then not gaining anymore useful bonuses from then on, which would make the game even harder than it should ever need to be, once you realize how quickly you can gain ranks in your skills).
I do appreciate your feedback, though.