[WIP] Ruins of Hell - The DOOM 2 Expansion

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XutaWoo
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[WIP] Ruins of Hell - The DOOM 2 Expansion

Post by XutaWoo »

Image

I was bored, so I made my version of the legendary MAP33. Snarboo liked it, and we decided to make it a project. Project Dark Fox is helping also.

The maps are made with DOOM 2 format. Infact, the only ZDoom feature is MAPINFO.

MAP33: The Denying by XutaWoo
MAP34: Coagulate by Snarboo
MAP41: Ampitheatre by Snarboo
Last edited by XutaWoo on Mon Sep 29, 2008 5:28 pm, edited 1 time in total.
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Penguinator
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Re: My Idea of MAP33.

Post by Penguinator »

Almost as good as the original. :P
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Wills
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Re: My Idea of MAP33.

Post by Wills »

Pretty cool. I would make my own version if I had enough motivation, but right now I'm working on something else... :P
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Snarboo
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Re: My Idea of MAP33.

Post by Snarboo »

Is this based on MAP33 from the Doom 2 port included with XBox Doom 3?
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Wills
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Re: My Idea of MAP33.

Post by Wills »

No, this is Map33 from plain old Doom.
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XutaWoo
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Re: My Idea of MAP33.

Post by XutaWoo »

Snarboo wrote:Is this based on MAP33 from the Doom 2 port included with XBox Doom 3?
What no you're stupid.
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Project Shadowcat
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Re: My Idea of MAP33.

Post by Project Shadowcat »

Given the map is severely short on ammo (and weapons!) in HMP from a pistol start, after I summoned a few new toys (as simple as a super shotgun and chaingun) the map got very fun to play. Feels like a stock Doom II map, only.... fresh. :D I like it.
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Imp Hunter
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Re: My Idea of MAP33.

Post by Imp Hunter »

This map + Aeons of Death = HELL YES!
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Lord_Z
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Re: My Idea of MAP33.

Post by Lord_Z »

Very old-schoolish but there is just not enough ammo.
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Re: My Idea of MAP33.

Post by Gez »

Snarboo wrote:Is this based on MAP33 from the Doom 2 port included with XBox Doom 3?
Let me fill you on what you're missing.

It has become a ZDoom forum in-joke, apparently.
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Re: My Idea of MAP33.

Post by Snarboo »

I guess I wasn't around for that, heh.

Edit: Why not create a community level set based on these levels, eh?
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XutaWoo
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Re: My Idea of MAP33.

Post by XutaWoo »

Get to work, then. :P

Just make it with Doom 2 and no additional textures.
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Snarboo
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Re: My Idea of MAP33.

Post by Snarboo »

Now to think up a ridiculously stupid story to explain these levels. :D
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XutaWoo
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Re: My Idea of MAP33.

Post by XutaWoo »

Oh btw: MAP34 should have the title screen music, while MAP35 should have the intermission screen.

Actually I think I'll do MAP35.
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Snarboo
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Re: My Idea of MAP33.

Post by Snarboo »

XutaWoo wrote:Oh btw: MAP34 should have the title screen music, while MAP35 should have the intermission screen.

Actually I think I'll do MAP35.
Kay. I've already started work on MAP34, and it's about half way done.

Edit:
Hey, would it be okay if we changed the sky for these levels to the sky used in Thy Flesh Consumed?
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