@CutmanMike:
Cutmanmike wrote:"Hello Flynn... I want to play a game. The person in front of you is in fact... Yourself. A voodoo doll if you will. In 20 seconds he will be crushed by the ceiling, thus ending your life. If you wish to live, there is a blue skull key somewhere in the nukage pit next to you. If you hurry you can save the voodoo doll, and yourself. The clock is ticking Flynn..." *crushing ceiling slowly starts*
In fact it's exactly what you said.
Phobus wrote:There was a missing actor (<!>) in the nukage,
Most likely it's an inactive dynamic light...drat...
Phobus wrote:Also, I managed to save myself even whilst being crushed, so it wasn't too bad.
Partially intentional, but I was thinking about increasing the damage a notch, so maybe I will.
Firewolf wrote:...albeit the detail in the nukeage pit was a bit plain and didn't feel very foreboding.
I was wondering about that; could anyone help me on that front? I'd very much like to redesign the entire nukeage pit, but those have never been a strong point for me.
Thanks for the input, all! I'm probably going to start working on another level, and I'll keep tweaking this one as long as I get feedback. Like I said, I need help with the nukage pit, so any advice would be appreciated.
