It also demonstrates an important aspect of mapping aesthestics - high res textures and coloured fog - when used correctly - can greatly enhance the look of a map and make it have a polished, non-Doom look.
Also in the WAD is fake volumetric fog simulated using additive sprites.
You're free to do whatever you want with this WAD as there aren't any original artwork in it; everything came from somewhere and I've credited the sources accordingly in the text file. You also don't need to credit me if you use this trick in your own mods as this is simply meant to be an example WAD for other modders to learn from.
Enjoy! :)



Click on thumbnails for high resolution shots!
Download volumefx.zip - 2.28 MB