Full GZDoom Skybox Set
Posted: Thu Mar 27, 2008 2:18 pm
EDIT: Individual pack links updated
First of all, I didn't work on any of these skyboxes. I just felt like GZDoom users could use a set of skyboxes that can replace the original skies.
After a search, I have these skies to show, and it's up to you to decide whether or not the accolmlish their goal. A few aren't too much like the originals, but I think they all look awesome.
These are 6-sided, 32-bit, 512x512 skyboxes that replace the skies for Doom1, Doom2, TNT, and Plut, depending on the pack loaded.
You can put them all in the autoload of the INI, like this:
[Doom1.autoload]
Path=SkyboxesD1.wad
[Doom2.autoload]
Path=SkyboxesD2.wad
[plutonia.autoload]
Path=SkyboxesPLUT.wad
[tnt.autoload]
Path=SkyboxesTNT.wad
There are a couple of problems, though. When a new wad is loaded that replaces SkyX in the texturex, the skybox is still displayed. This can be fixed by manually loading the skybox whenever you want it, or removing it from the INI whenever you don't.
Also, the skyboxes in GZDoom aren't precached. So when you come into view of a sector that shows the sky, there is a skip as the sky is loaded. Also, when you go to a new level with the same sky, the skybox has to be loaded all over again.
Credits (those who did all the work):
D1S1: Problem Child, by The Mighty Pete
D1S2: Emerald Summit, by The Mighty Pete
D1S3: from Skybox Texture Pack 2 by Hazel.H
D1S4: Doom1 Sky 4 from the JDEP, by Slide
D2S1: Doom2 Sky 1 from the JDEP
D2S2: Nuked City skybox by Justin Fisher, from "Gunmetal" by Mad Genius Software
D2S3: Valley of the Dead, by The Mighty Pete
TNT1: Jaj Lake 2, by Jose "Jaj" Arcediano
TNT2: TNT Sky 2 from the JDEP
TNT3: from Sorbets Skybox Pack, by Sorbet
PLUT1: Plutonia Sky 1 from the JDEP
PLUT2: Jaj Sundown, by Jose "Jaj" Arcediano, and I converted it to red, and now it's much more ugly...
PLUT3: Mercury, by The Mighty Pete, converted to red, since the mountains were purple
Here are the downloads:
FULL PACK: http://rapidshare.com/files/103799855/S ... k.zip.html
EDIT: Downloads updated:
D1: http://files.drdteam.org/index.php/file ... oxesd1.zip
D2: http://files.drdteam.org/index.php/file ... oxesd2.zip
TNT: http://files.drdteam.org/index.php/file ... xestnt.zip
Plut: http://files.drdteam.org/index.php/file ... esplut.zip
And now... anyone have better ones?
EDIT: D1S1, D1S2, D2S2, and TNT1 below...
First of all, I didn't work on any of these skyboxes. I just felt like GZDoom users could use a set of skyboxes that can replace the original skies.
After a search, I have these skies to show, and it's up to you to decide whether or not the accolmlish their goal. A few aren't too much like the originals, but I think they all look awesome.
These are 6-sided, 32-bit, 512x512 skyboxes that replace the skies for Doom1, Doom2, TNT, and Plut, depending on the pack loaded.
You can put them all in the autoload of the INI, like this:
[Doom1.autoload]
Path=SkyboxesD1.wad
[Doom2.autoload]
Path=SkyboxesD2.wad
[plutonia.autoload]
Path=SkyboxesPLUT.wad
[tnt.autoload]
Path=SkyboxesTNT.wad
There are a couple of problems, though. When a new wad is loaded that replaces SkyX in the texturex, the skybox is still displayed. This can be fixed by manually loading the skybox whenever you want it, or removing it from the INI whenever you don't.
Also, the skyboxes in GZDoom aren't precached. So when you come into view of a sector that shows the sky, there is a skip as the sky is loaded. Also, when you go to a new level with the same sky, the skybox has to be loaded all over again.
Credits (those who did all the work):
D1S1: Problem Child, by The Mighty Pete
D1S2: Emerald Summit, by The Mighty Pete
D1S3: from Skybox Texture Pack 2 by Hazel.H
D1S4: Doom1 Sky 4 from the JDEP, by Slide
D2S1: Doom2 Sky 1 from the JDEP
D2S2: Nuked City skybox by Justin Fisher, from "Gunmetal" by Mad Genius Software
D2S3: Valley of the Dead, by The Mighty Pete
TNT1: Jaj Lake 2, by Jose "Jaj" Arcediano
TNT2: TNT Sky 2 from the JDEP
TNT3: from Sorbets Skybox Pack, by Sorbet
PLUT1: Plutonia Sky 1 from the JDEP
PLUT2: Jaj Sundown, by Jose "Jaj" Arcediano, and I converted it to red, and now it's much more ugly...
PLUT3: Mercury, by The Mighty Pete, converted to red, since the mountains were purple
Here are the downloads:
FULL PACK: http://rapidshare.com/files/103799855/S ... k.zip.html
EDIT: Downloads updated:
D1: http://files.drdteam.org/index.php/file ... oxesd1.zip
D2: http://files.drdteam.org/index.php/file ... oxesd2.zip
TNT: http://files.drdteam.org/index.php/file ... xestnt.zip
Plut: http://files.drdteam.org/index.php/file ... esplut.zip
And now... anyone have better ones?
EDIT: D1S1, D1S2, D2S2, and TNT1 below...