I'm sure I'll find some, because without the aoemonk and the Bloodsoul it remains a bit silly with Azazel.Nightmare Doom wrote:Couple of suggestions...
Can you add more more Arch-Vile class enemies rather than Azazel?
Any suggestions for that?Can you make make this mod skulltag compatible? (like playing as other skulltag player sprites rather than the forced blue marine)
I don't mind about it. The only thing is that this mod should quite differ from AEoD, but still differing from AEoD is quite stupid on the monster scene.Do you mind of adding everysingle monster from the beastry including the ones from the contributions thread?