Go play HDoom then!TheUnrealRogue wrote:EDIT* I would really want to see a doom mod where you're whole goal is to fuck around.
(jk. Sorry xD)
Go play HDoom then!TheUnrealRogue wrote:EDIT* I would really want to see a doom mod where you're whole goal is to fuck around.
Please specify the italicized text.TheUnrealRogue wrote:I would really want to see a doom mod where you're whole goal is to fuck around.
You just haaaaaad to go there, didn't ya? XDphantombeta wrote:Go play HDoom then!
(jk. Sorry xD)
A mod with no story or motivation. You can do almost whatever the hell you want. Maybe one big city map with civilians and all kinds of destructible objects. Something that would never get old.DoomKrakken wrote:Please specify the italicized text.TheUnrealRogue wrote:...fuck around.
I feel like the last sentence conflicts with the rest of the post. GTA, Saint's Row, Just Cause etc. are jammed packed with different things to do, sometimes completely unrelated to the base game, and they still get old. And that's with an engine that can actually support the stuff that can turn hilarious, such as ragdolls, advanced physics, NPCs loading the wrong models while using the same animations, etc.TheUnrealRogue wrote:A mod with no story or motivation. You can do almost whatever the hell you want. Maybe one big city map with civilians and all kinds of destructible objects. Something that would never get old.
in that case, ZBacktrack pleaseTheMightyHeracross wrote:A fan(?)-remake of Mars 3D into something decent. Something about that game gives me this feeling that it could've been good.
I had an old project that wasn't too dissimilar from this, EU-8. EUs were humans stripped of their humanity and trained to be machines of destruction, suited in mobile powered armor coupled with an orbital AI weapons platform. Specifically, they get sent ahead of colonization ships, and wipe out a planet's native population before the ships arrive. EU-8 and her AI secretly developed a companionship that slowly re-developed her humanity. Sent to wipe out a supposedly non-sentient race, eventually she discovers they actually have a developed culture, merely living simple lives underground. Realizing the scores she's killed damages her progress toward her humanity, and is faced with a choice gameplay wise: Continue on with the elimination, or turn around and defend the planet from the human colonization effort. Siding with the natives and wiping out the colonists would result in a boss battle against another EU sent to kill 8. EU-8 would then use the defeated EUs return shuttle to set off to wage war against the EU program (epilogue). Siding with the colonists ended with a never developed alien boss and re-integration with the EU service, but starts an inter-galactic war with the aliens.EddieMann wrote:I got an idea for a wad: